PolyShader

Godrays,Bloom,SSAO & time-of-day color grading — all via vanilla post-shaders. Requires only Polytone.
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Description

# PolyShader

Shader-quality visuals. No Iris. No FPS loss.

PolyShader is a resource pack that uses Polytone's post-shader system to bring 
shader-like visuals to Minecraft — with virtually zero performance cost.

Features
- 🌅 Time-of-Day System — 6 keyframes (sunrise, day, noon, sunset, night, midnight) 
  with smooth transitions. Color grading, fog, bloom and vignette all change dynamically.

- ☀️ Godrays — Sun and moon god rays that change color with the time of day. 
  Disabled during rain.

- ✨ Bloom — Dynamic bloom that intensifies at sunrise and sunset.

- 🌫️ Atmospheric Fog — Warm haze during the day, deep blue at night.

- 🔲  SSAO  — Ambient occlusion for deeper, more grounded shadows.

- 🌙 Vignette — Subtle edge darkening that strengthens at night.

Requirements
- [Polytone](https://modrinth.com/mod/polytone) (required)

Credits
- Godrays based on [Sunbathing Godrays](https://modrinth.com/resourcepack/sunbathing-godrays
  by [MehVahdJukaar] (https://modrinth.com/user/MehVahdJukaar)

The PolyShader Team

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A Pixel Artist