File Details
Pixel Reality 1.10.2.zip
- R
- Nov 24, 2016
- 6.75 MB
- 6.6K
- 1.10.2+3
File Name
Pixel Reality 1.10.2.zip
Supported Versions
- 1.10-Snapshot
- 1.10.2
- 1.10.1
- 1.10
NEW STUFF
- Polar Bear.
- Zombie Horse.
- Mummy-like Husk.
- Kinda-GoT-whitewalker-like Stray.
- Nether Wart Block that could be used for horrible blob-like things (it has no goddamn use so I wanted to make it at least visually interesting).
- Fossilized-dinosaur-like Bone Block.
- Burning-coal-like Magma block.
- Square-tiled Red Nether Brick because using the regular nether brick texture and making it red is just lazy.
- Somehow I forgot to do the Dragon Breath bottle so there you go.
- Finally added the Ender Chest. I've spent years waiting for an idea, then I gave up trying.
- Betroot seed.
TWEAKS
- Fixed leaf blocks from mods being displayed uncorrectly (purple/black checkers), but will still look like cubes.
- Much more micro-variations in biome colors also depending on altitude.
- Fixed horses' "half heart" health icons being inverted (my bad).
- Coarse dirt is now darker.
- Bottle o' Enchantment is now slightly transparent.
- Fixed an uncorrect orientation of Skeleton's (and friends) head texture.
- Better shading for Shields, and their handle is now hollow.
- Fixed Shields not showing banner patterns (to make it work they're double the default resolution but still look 16x).
MCPATCHER/OPTIFINE ONLY
- Restored custom colors to swamplands, but somehow that heavy green tint hardcoded by Mojang is still present here and there.
- Now Acacia, Birch and Spruce leaves change color too depending on biome and altitude.
- Clouds move a little faster.
MOD SUPPORT
- Underground Biomes Construct is being updated again, so I re-added my stone types including bricks, cobble and ore overlays.

