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Pixel Reality

[1.17] The only realistic pack at default resolution, with custom lighting and sky, and complex biome colors.

File Details

Pixel Reality 1.10.2.zip

  • R
  • Nov 24, 2016
  • 6.75 MB
  • 6.6K
  • 1.10.2+3

File Name

Pixel Reality 1.10.2.zip

Supported Versions

  • 1.10-Snapshot
  • 1.10.2
  • 1.10.1
  • 1.10

NEW STUFF

  • Polar Bear.
  • Zombie Horse.
  • Mummy-like Husk.
  • Kinda-GoT-whitewalker-like Stray.
  • Nether Wart Block that could be used for horrible blob-like things (it has no goddamn use so I wanted to make it at least visually interesting).
  • Fossilized-dinosaur-like Bone Block.
  • Burning-coal-like Magma block.
  • Square-tiled Red Nether Brick because using the regular nether brick texture and making it red is just lazy.
  • Somehow I forgot to do the Dragon Breath bottle so there you go.
  • Finally added the Ender Chest. I've spent years waiting for an idea, then I gave up trying.
  • Betroot seed.

TWEAKS

  • Fixed leaf blocks from mods being displayed uncorrectly (purple/black checkers), but will still look like cubes.
  • Much more micro-variations in biome colors also depending on altitude.
  • Fixed horses' "half heart" health icons being inverted (my bad).
  • Coarse dirt is now darker.
  • Bottle o' Enchantment is now slightly transparent.
  • Fixed an uncorrect orientation of Skeleton's (and friends) head texture.
  • Better shading for Shields, and their handle is now hollow.
  • Fixed Shields not showing banner patterns (to make it work they're double the default resolution but still look 16x).

MCPATCHER/OPTIFINE ONLY

  • Restored custom colors to swamplands, but somehow that heavy green tint hardcoded by Mojang is still present here and there.
  • Now Acacia, Birch and Spruce leaves change color too depending on biome and altitude.
  • Clouds move a little faster.

MOD SUPPORT