Hello, dear minecrafters! My name is Norzeteus and I want to invite you to have a look
at my new resourcepack "Space".It was a challenge for me to create textures with a futuristic style
(inspired by Tron Legacy),a touch of "retro look" at the gui`s, a "normal living and crafting" ingame
and to mix this options together.I hope, I have been successful....
Once downloaded, the texture pack zip goes in the Minecraft resources folder, and like most HD texture packs,
Requires Optifine, for correct working optifine is absolutely necessary, please select the relevant file!
Now there is my new "GEO-Datapack" vers.1.18.2 avaiable. There you can get futuristic villages, different outposts
and desert pyramids in one datapack, there are also some terrain changes included!
Download: https://www.curseforge.com/minecraft/mc-addons/norzeteus-geo-datapack
Optifine required!
" Space - Extended - ForgeMod" (only vers 1.12) (Optifine required!)
Get it here:https://minecraft.curseforge.com/projects/space-extended-mod/files
Read Instructions inside!
You can get about 30 Space buildings in my Space Building Bundle now!
Download:http://minecraft.curseforge.com/worlds/232831-norzeteus-space-buildings-bundle-1-8-4
There also exist an addon for better spacelandscapes, get it here: Addon Download
Link Optifine:
https://optifine.net/downloads
YouTube:
https://www.youtube.com/watch?v=Raf2ap3Uk3E&list=UUajSJ1HMDs1E9MAfzF2pLJQ
Hi, I'm currently using the 1.18 version and for some reason, the wolf is invisible. Idk if it's because of optifine or not (if it is, ignore this comment). All the other mobs work perfectly, it's just the wolf that has this bug. I tried on multiple worlds to see if it was just a corrupted world but no, that wasn't it. My optifine is up to date. I'm using OptiFine HD U H4 which is the most up to date version currently.
Other than that, this is an amazing texture pack. Great for building space stations, bases, ships and other space related stuff.
Keep up the good work, friend!
to HybridAlex:
Hmmm, Idk what this problem is, I tried myself vers MC 1.18.1 and optifine_HD_U_H5_pre5 and the wolf works perfekt for me...!?
The wolf is created with optifine cem and should work, try the newest version of optifine...
Have fun with my pack....Norzeteus
https://optifine.net/downloads
In reply to Norzeteus150755:
Hi, I didn't notice the preview versions of optifine but, even though I installed the most recent one, the wolf is still invisible for me. It could be something wrong on my end. I tried reloading the texture pack but that didn't seem to help. I might have to redownload the pack, might be something up with the files or something and need to be redownloaded.
Here is a screenshot of a tamed wolf, there are 2 squares of the collar that are the only visible part of it.
In reply to HybridAlex:
Hi, I think it will be the best to redownload the txt pack, pls use the original download link, there are some unauthorized copies on the net,
unfortunately this cannot be avoided.... :(
I hope this will solve your problems....
https://www.curseforge.com/minecraft/texture-packs/norzeteus-space-1-13-128x128-ctm-3d-optifine/files
In reply to Norzeteus150755:
Hi, yeah it was something wrong with the files. I must have downloaded it from somewhere else in the past but, now it is working. Thank you, friend! I hope you have a good day! The wolf texture looks amazing!
I find it pretty amazing that you managed to update it to the latest version, all the while having new assets that are still as convincing and well made as the older ones. You're doing a fantastic job; keep it up, but don't stress yourself!
One thing I've been wondering is if I could possibly remake the textures into a more vanilla-like fashion for a potential resource pack or mod, and I'm wondering if you'd be fine with that.
In reply to PixusPanic:
Hi! I understand what you mean, but I don't intend to "downsize" my textures, I've already tried that, but then you can no longer display certain effects.
Besides, it would be way too much work for me, I think you know what I'm talking about!
I also know that there are difficulties with modpacks due to the bigger textures, but today at a time when most users already have more powerful PCs, the Txt-Pack creators should also take this into account....
regards Norzeteus
In reply to Norzeteus150755:
Thanks for your response; I meant more like I could attempt to downsize them for a pack or mod or something, but I see what you mean! Apologies for my poor wording on that.
Would you be okay with that?
In reply to PixusPanic:
Hi! I'm not happy if someone changes my textures ... You could have a look, there is a 64x version that I didn't update anymore because there was so little interest. Maybe you will find textures there that you could use. If you use something you have to provide a link to my resource pack, I hope you understand what I mean ...
Greetings, Norzeteus
https://www.curseforge.com/minecraft/texture-packs/norzeteus-space-reduced-1-12-64x64-ctm-3d/files
In reply to Norzeteus150755:
Sorry for my late response and misunderstanding; I was more meaning make textures inspired by them. Regardless, thanks for the link!
I don't say this too often when I first load up a resource pack ... but, WOW ... this pack is amazing! I had to come here and say it. You deserve praise for sharing this. Straight up. I loaded Future City, a map I found for 1.12, along with this resource pack, and shaders and I am pretty blown away. I kind of feel like I'm in Blade Runner right now or something. I'm definitely going to test this out with this "futuristic" modpack I've been working on. This is gonna blow my friends mind after I show it to him later. Anyways, thanks again! You rock!! (^_^)\,,/
In reply to nosxtrue:
Thank you for your positive comment, I am always happy when I receive such good news and try to keep the resourcepack up to date as far as possible....
hello friend, I'm currently playing in version 1.16.5 and your mod is working,
but with some bugs, I don't know if it's my computer (if it is ignore) but it has an optimization problem, since the 64x version is very outdated it's different,
i loved the mod its sounds its textures and mainly its animations if you can update the mod reducing it to 64x (or updating the one you put)
please update the x64 version if possible
in my evaluation
currently the best futuristic texture mod and one of the best overall textures
thanks for your work.
In reply to ChamZero:
Hello! I am glad to hear that you like my txt pack so much...There are some bugs, I know, this are optifine issues which will be fixed by spx64, I hope...
I'm sorry, but after so few players have used my 64 pack, I will not update it anymore, it is just too much work and I have to update the 128 pack, there is a lot to do again...
Regards Norzeteus
In reply to ChamZero:
...I forgot point this out to you, that the packversion is for vers. 1.6 and you are using it in vers 1.6.5, there is no update to this version at the moment and this
would generate the "bugs" you meant...:)
[**** ***** ***** ]
i'll give it a try, way to commit yo!!
In reply to kesslerkush:
noob :(
In reply to Norzeteus150755:
dude i'm sorry. i'm so sorry, i'm just extremely frustrated at the lack of content like this. it's misplaced anger and i feel terrible about it. you didn't deserve that. i'm so sorry. i'm honestly misplacing anger towards a different publisher for their discontinuation of a blockbuster. i'm sorry dude.
Hey, I'm super excited to see a version for 1.15.2 out! I wanted to report a relatively minor issue -- because your trap doors slide open to the side, instead of opening out, there are visual glitches in the default minecraft villages that get generated, since the trap doors are frequently used as sides for things like farm plots and flower patches. Because your trap door textures don't open like that, they just stick out at right angles and look very strange.
I first noticed this in the 1.14.4 version, and never knew where to report it. I guess here is as good as anywhere.
In reply to grifvindh:
Hey, thanks for your remark, I know about this "issue".. As you can see, this trapdoors have a frame and open horizontally (that is intentional), it looks like werd when villages were generated..I know it and it bothers me, but I don`t want to change... dark oak trap and then in 1.16 crimson- and warped trap open "normal" to using as decoration.. be so kind and change your wrong traps...I hope you understand what i mean....
continue to have fun with my pack, all the best...Norzeteus