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MostlyTrue_Beneath

The Underground biomes hidden from view. MOSTLY TRUE FOR KIND EYES wants to bring true realism to the world of Minecraft but without sacrificing playability. FOR THOSE WHO LIKE TO ENJOY EVERY STEP... STEp... STep... Step... step...

File Details

7.0_MostlyTrue_Beneath_Unlocked.zip

  • R
  • Apr 10, 2026
  • 88.87 MB
  • 64
  • 26.1.2+2

File Name

MostlyTrue_Beneath_Unlocked+.zip

Supported Versions

  • 26.1.2
  • 26.1.1
  • 26.1

7.0_Unlocked Tiny Takeover

  • [Support for versions from 26.1 and above only]
  • Thanks to one of my fans — who prefers not to be mentioned — I was able to speed up the search and correction of errors and missing elements in my texture packs more efficiently. The screenshots are his.
  • fixed a lot of EMF log errors
  • fixed pack.mcmeta version
  • updated new Baby Mob models and textures for Zombie, Villager, Zombie_Villager, Husk, Drowned
  • Added animal's Baby texture placeholders from Faithful 64x project - see license
  •  
  • IMPORTANT:
  • 1_ in description you will find instructions to install mods to work with Microsoft Launcher
  • 2_ my PBR textures are optimized for Complementary and Solas Shaders — Inside the zip archive you’ll download, you’ll find the .txt configuration files for the shaders mentioned above, already tuned for optimal results on an OLED monitor using the DCI‑P3 color space. You just need to extract them and place them in the shader folder matching the same name.
  • 3_ Solas and Complementary based Shaders automatically add a slight ‘glowing ores’ effect

ADVISE:

  • for Minecraft versions 1.21.8 and below use MostlylTrue 'Legacy'
  • for Minecraft versions 1.21.9 and 1.21.10 use MostlyTrue 'Changes'
  • for Minecraft versions 1.21.11 and above use MostlyTrue 'Unlocked'
  • for "Biomes 'O Plenty" Mod use FeelTrue_x32_soPlenty pack
  • Discord channel with news: https://discord.gg/Rgyew7tA

This texturepack uses a common large scale texture tiling and randomization tiling; also uses custom entity models... so remember to use Continuity mod, ETF mod and EMF mod… however, the textures were designed to look consistent even without Continuity mod and to fit on default models also — have fun!

Note for Septonious: you forgot to include the sculk_catalyst among the emissive blocks! My fan ended up fixing it on his own.