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Soartex Grove

Soartex Grove ~ Invictus Reincarnation
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Grove 1.1.3

File nameGrove 1.1.3.zip
Uploader
AVPSoftworksAVPSoftworks
Uploaded
Oct 9, 2026
Downloads
3.8K
Size
79.4 MB
File ID
9107412
Type
R
Release
Supported game versions
  • 26.3
  • 26.2
  • 26.1.2

What's new

⚠️ Breaking Changes — This release reorganizes many asset paths and migrates item models. Resource packs and add-ons that reference the old paths must be updated.

Breaking Changes

  • Block texture paths were reorganized:

    • Logs: block/<wood>_log* → block/logs/<wood>/...

    • Planks: block/<wood>_planks → block/planks/<wood>

    • Beds: block/<color>_bed_* → block/bed/<color>_bed_*

    • Leaves, saplings, suspicious blocks, and others moved into dedicated subfolders.

  • Many item model definitions moved from models/item/*.json to the new items/*.json format. Old spruce and stone item model files were removed.

  • Old oak log and wood models (block/oak_log/*, block/oak_wood/*) were removed. Use block/logs/oak/* and block/wood/oak instead.

  • Removed custom font files font/default.json and font/nowar.ttf.

  • oak_wood now uses axis-specific blockstate variants (axis=x/y/z) instead of a single variant.

  • Many texture filenames changed. Packs overriding the old names will no longer apply.

New Features

  • Added complete block and item assets for wood sets: acacia, birch, cherry, crimson, dark oak, jungle, mangrove, pale oak, poplar, spruce, bamboo, and warped. Includes planks, logs, wood, stairs, slabs, buttons, pressure plates, fences, fence gates, saplings, and related items.

  • Added bed assets for all 16 dye colors plus straw bed, including blockstates, head/foot models, item models, and textures.

  • Added campfire and soul campfire blockstates and item models.

  • Added suspicious sand and suspicious gravel blockstates, models, and items.

  • Added ore assets for coal, copper, diamond, emerald, gold, iron, lapis, redstone, deepslate variants, and nether gold ore.

  • Added leaves and sapling assets for cherry, pale oak, poplar (orange/red/yellow), azalea, flowering azalea, mangrove, and more.

  • Added flower and flower-pot assets for cornflower, golden dandelion, lily of the valley, wither rose, and others.

  • Added new entity, GUI, map, painting, and particle textures, including beds, banners, shields, copper golem, nautilus, cushions, structure maps, and geyser/gust/noxious gas particles.

  • Added GUI sprite metadata for nine-slice scaling and animations, such as tooltips, buttons, toasts, loading spinners, and music notes.

Bug Fixes

  • Updated campfire and soul campfire models to use the new oak log texture paths.

  • Corrected dark oak and jungle stairs/slabs and birch fence inventory texture references after the planks/log reorganization.

  • Adjusted oak wood to use axis-specific blockstate variants, improving placement and rotation consistency with logs.

Internal / Developer Changes

  • Added many new blockstate JSONs for wood, beds, buttons, pressure plates, slabs, stairs, fences, fence gates, ores, suspicious blocks, leaves, saplings, and potted plants.

  • Added corresponding block models under folders such as block/logs, block/planks, block/wood, block/bed, block/button, block/fence, block/fence_gate, block/leaves, block/slab, and block/stair.

  • Added item definition JSONs under assets/minecraft/items/ for the new and updated blocks.

  • Removed obsolete item models for spruce and stone variants.

  • Renamed and moved a large number of textures into structured subfolders.

  • Added .mcmeta files for GUI scaling, villager hat metadata, and animations.

  • Updated font atlas textures and added or updated many entity, GUI, particle, and map textures.

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