Gerudoku Faithful
What's new
Added:
- poplar leaves
- poplar wood set
- red shrub
- shelf mushroom
- poplar leaf particles
- cushions
- straw bed
- location & treasure maps
- CTM support for sulfur and cinnabar
- CTM support for sulfur bricks and cinnabar bricks
Replaced:
- painting humble.png
- painting endboss.png
- painting orb.png
- painting tides.png
- painting fern.png
- painting baroque.png
- painting cavebird.png
- painting cotan.png
- painting changing.png
- painting bouquet.png
- painting finding.png
- painting pond.png
- painting prairie_ride.png
- painting lowmist.png
- painting baroque.png
- painting passage.png
- painting owlemons.png
- painting sunflowers.png
- map
Edited:
- leaf particles
- pink bed
- player off map icons
- woodland mansion map
Other Changes and Notes:
- core entity shader fixed for 26.3 snapshots, the fixed shader file it is not backward compatible with 26.2
- fixed leaf particles being too large
- tweaked the color of the pink bed
- I made two poplar door textures, couldn't decide which was better, got a suggestion to use both... so I used both.
- I finally replaced the AI generated placeholder paintings with real artwork, most of the new paintings are in the public domain credits for the new paintings are in the painting folder.
- map files renamed
- I noticed that a value had been changed in the CTM grass_block_top.properties file, this broke biome color on the CTM grass overlay I don't know when this happened but it's fixed now
This mod has no additional files

