FEELTRUE LICENSE
Version 1 - 25th December 2025
Copyright FeelTrue Resource Pack by Patomosm
You may do the following:
1: Use my (Patomosm's) work as placeholders.
2: Use my work as a base or reference for your own content (e.g. modded textures, content creator edits).
3: Distribute a modified copy of a pack as a content creator with your videos or streams.
4: Use my work for adventure maps, server resource packs, mod textures, or data packs.
By doing any of the above, you agree to follow these requirements:
1: Give clear credit in an appropriate place (e.g. video descriptions, pack.mcmetas, listing descriptions).
2: Link back to website where you downloaded MostlyTrue Resource Packs.
3: Don't take credit for work you didn't make and always give proper attribution to any work you use or modify. In addition, try to be somewhat specific about what you're using, as "Nether texture originally from MostlyTrue_Dimensions x64 project" works a lot better than "some textures from MostlyTrue". Just be honest about what you're using, use common sense when in doubt, and you'll be fine.
4: Do not monetize content that contains any of my work, modified or not, under any circumstances. This includes locking your content behind a paywall (including the Minecraft Marketplace) or monetizing download links. Taking voluntary donations is still allowed, but if it feels like you're profiting off my work don't do it.
5: Don't make your projects look official when they aren't. Examples of this behavior would include copying my branding or marking a project as "official" in a way that would confuse the average viewer into believing a project is official when it isn't.
6: This file, unmodified, must be included in any content which contains any of my work.
Exceptions:
1: If you're doing anything privately or undistributed to my work (e.g. custom edit for personal use, unpublished add-ons, mod support, personal Minecraft server resource pack, or edits either by you or from different packs) you can safely disregard all of these requirements since you are not gaining unfairly from me in any form.
2: Projects not directly related to textures (e.g. website, bot) may have separate licenses with different terms. Check their respective pages or repositories for more information. If nothing is mentioned, assume that all rights remain reserved.
I reserve the right to:
1: Refuse the ability to use, distribute, or modify any work made by me for any person or group. This action would be final, generally only in the case of unusual circumstances.
2: Take legal action if you do not comply with these guidelines.
3: Change this license at any time for any reason.