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DeNoise + Fresh Animations

Brings dynamic, trailer-like mob animations to DeNoise! Remaps clean, noise-free mob textures onto Fresh Animations' custom facial and body models.
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Description

⚠️ Base Pack Required

This is a compatibility patch and requires the base DeNoise resource pack to function properly.
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Div
A dedicated texture bridge that combines the fluid, expressive entity movement of Fresh Animations (by FreshLX) with the clean, high-clarity aesthetic of DeNoise.
Because Fresh Animations expands default mob models to include blinking eyelids, expressive mouth openings, and extra joints, running a simplified pack underneath it can cause misaligned faces or broken eye textures. This patch remaps DeNoise's hand-refined, noise-free palette directly onto FreshLX's custom UV layouts.
Features Di
Features No Broken Faces: Correctly aligns eye movement, blinking states, and mouth expressions across animated mobs.
Clean Visuals, Fluid Motion: Preserves DeNoise's smooth 16x style without compromising FreshLX's trailer-style expressiveness.
Covered Entities: Adapts core mobs including Villagers, Zombie Villagers, Illagers, Zombies, Skeletons, Creepers, and passive livestock.
Credits
Fresh Animations created by FreshLX. All custom animation rigs and model layouts belong to their original author. This project is a non-standalone texture compatibility patch.
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DeNoise + Fresh Animations Team

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