Deep Blue 1.16.4-public-v2.0.zip
What's new
CHANGELOG
-updated some old textures
-gave better colors and detail to the map painting
-added 8 paintings based on classical artists
-added a .txt file with the names of the painting references on the pack
-made the face softer on the kiss painting
-gave ui icons a small make over
-made soul soil have random rotations when placed
-red mooshroom now prettier
-added custom model to the mooshroom body
-now both baby cows and mooshrooms have no horns or udders
-added details to villagers and zombie villagers
-now zombie villagers look as damaged as other zombie variants
-clerics are now magenta to look more fancy
-gave 2 new variations to jungle villagers
-gave 2 new variations to swamp villagers
-villagers in bamboo forests now have japanese inspired clothing, 3 variants
-villagers in mushroom fields now have special clothing, 3 variants
-pillagers now wear quivers on their backs like skeletons
-now villager clothing is not dependent on base skin
-some villagers now have special models for specific jobs
-evoker now has the same head model as the other villager variants
-fixed an error with the compass texture
-changed ender crystal base
-added a chicken variant based on cluckshrooms, they dont have as many mushrooms because they need the space for mounts on their backs, but are still cute
-added two random witch variants
-added two random trader variants
-retextured drowned, added various new variants
-removed sheep variant resembling a goat (since goats will be added next update)
-some skeletons seem to have accidentally placed their heads upside down
-updated the endstone brick texture
-crimson wood now slightly redder
-warped wood now slightly bluer
-fixed the colors on wool blocks and their corresponding beds/llama decoration
-retextured beds
-retextured some ores so they are all visually distinct
-retextured some gold tools so they better fit the nether aesthetic
-retextured obsidian, crying obsidian, enchanting table, respawn anchor and ender chest
-retextured cartography table
-retextured bookshelves, i think i finally came with a group of textures im happy with
-wither now has a texture double the size of the default texture
-elder guardian now has a texture double the size of the default texture
this three textures above are so mobs are at least a little bit more consistent in the size of their textures (i still think the ghast is a little small but whatever)
-ghasts now have a texture double the size of the default texture, removed variants
-sandstone textures used to be all switched around, that is fixed now, im sorry if it messes up some of your builds
-now its easier to tell how cracked an iron golem is
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