File Details
DarksWardanceMegaCompatibilityBundle-1.0.2.zip
- R
- Sep 18, 2023
- 649.88 KB
- 280
- 1.19.2
File Name
DarksWardanceMegaCompatibilityBundle-1.0.2.zip
Supported Versions
- 1.19.2
Added Compatibility with RPG Style More Weapons.
Added a new classification of crossbow, "arbalest". This is for larger crossbows which should be twohand operated. They're now the ones that classify as shields.
The vanilla crossbow is now a hand crossbow so the pillagers aren't a pain in the backside as much.
Arbalests as a result now physically hit harder and sweep in different ways, such as jabbing and thrusting with the end, sneak sweeps for warding off, and a heavy impact smacks when falling.
Mechanically, I distinguish arbalest vs hand crossbow by size, looks and function. For example added mechanisms or additional mechanics and addon looks will make it an arbalest vs a lighter/sleeker looking normal crossbow made out of lighter material.
A hand crossbow can still have specialized bolts without becoming arbalest, like the firebolt thrower or slicer in dungeons gear, vs something like the nautical crossbow or harp bow which are physically bigger or have extra parts to them for example.
Functionally, arbs are twohanded but "shields", so you can use them to cooldown shield bash type skills and parry projectiles while holding them with higher posture damage and defense. while hand crossbows are still offhandable but a tad weaker than original without the shielding.
Glaive/polearm sneak given accelerate, so you can pokeypokey faster, provided you hit.
Scythes returned to a large sweep area, with cleave armor breaking fall attack. Sneak is larger pulling hitbox that mild stuns but is no longer accelerated, while sprint is a smack that destabilizes. Pick your poison to control the foe.
Fixed fortune spear being a staff for some reason (I think?)
Fixed the pierce shield tag being busted cause of a stray curvey bracket I never knew about...