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Custom Paintings

Adds some new paintings by using the CustomModelData feature added in 1.14.
All the paintings that are available by default in the resource pack. Check the "Source" for instructions on how to add your own paintings.

All the paintings that are available by default in the resource pack. Check the "Source" for instructions on how to add your own paintings.

All the paintings that are available by default in the resource pack. Check the "Source" for instructions on how to add your own paintings.

All the paintings that are available by default in the resource pack. Check the "Source" for instructions on how to add your own paintings.

All the paintings that are available by default in the resource pack. Check the "Source" for instructions on how to add your own paintings.

All the paintings that are available by default in the resource pack. Check the "Source" for instructions on how to add your own paintings.

All the paintings that are available by default in the resource pack. Check the "Source" for instructions on how to add your own paintings.

All the paintings that are available by default in the resource pack. Check the "Source" for instructions on how to add your own paintings.

All the paintings that are available by default in the resource pack. Check the "Source" for instructions on how to add your own paintings.

All the paintings that are available by default in the resource pack. Check the "Source" for instructions on how to add your own paintings.

Description

Custom paintings resource pack

This Minecraft resourcepack adds some new paintings by using the CustomModelData feature added in 1.14.

It is inspired by the custom paintings used on the Hermitcraft server, as seen in this video (14:53).

Installation

Place the zip file inside the resourcepack folder in your Minecraft installation.

Usage

The following image shows the paintings available in the resourcepack. You can also add your own.

All paintings and parts available in the pack

To get the paintings you have two options: using the give command or using mukitanuki's Custom Roleplay Data datapack.

Give command

Use the following command to give the player the custom painting defined by the CustomModelData number.

/give @p painting{CustomModelData:<number>}

Where <number> is the painting index as defined in painting.json

mukitanuki's Custom Roleplay Data datapack

Alternatively, and more survival friendly, CurseForge user mukitanuki has created a datapack to change an items CustomModelData tag. You can download it from CurseForge.

Once installed you can run the command /trigger CustomModelData set <number> changing <number> for the index of the painting.

Check the CurseForge page for complete instructions on this datapack.

Credits

All the sample paintings in the resource pack are created from art released under CC0 license by ansimuz. You can find the original images at the next links:

The rest of the paintings are created based on public domain images. You can find the originals in the next links:

The Custom Paintings Team

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