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Creature Variety

Adds randomized mob textures and a lot of entity improvements!

File Details

Creature Variety 1.10.1.zip

  • R
  • Oct 16, 2021
  • 6.43 MB
  • 18.6K
  • 1.17.1+2

File Name

Creature Variety 1.10.1.zip

Supported Versions

  • 1.17.1
  • 1.16.5
  • 1.15.2
  • Pack should now be compatible with 1.16 and 1.15


Nether

  • Fixed the Piglin and Piglin Brute models for 1.16 somehow? I don't exactly know why it's working, but it is.
  • Added a new Piglin hairstyle
  • Pigman name exclusive textures have been removed to reduce the amount of cubes in the Piglin models, thus improving performance.

    Pigman will be found in a new add-on pack soon.

  • Added blinking animation for Adult and Baby Striders
  • Half the Strider textures will now be flipped to give a more varied feel.
  • Added two Ghast textures based on this and this minifigure



Villager

    Which means compatibility with the Data pack Immersvie Beekeping

  • Added Baker Villagers as Butcher texture.

    Which means compatibility with the Data pack Baker Villager

  • Added Lumberjack Villagers as Mason and Weaponsmith name exclusive textures.


Undead

  • Added a Skeleton variant based on the Grim Armor from Minecraft Dungeons
  • Fixed Skeleton and Zombie Heads being broken
  • Added Villager Skeletons to the overworld
  • Added three extra Zombie Clothes


Dolphins

  • Added 2 darker Dolphin color variants
  • Made bright colored Dolphins a bit rarer
  • Added blinking for all Dolphins.
  • Reworked the Commerson's Dolphin's texture
  • Added Hourglass Dolphins as naturally spawning cold Dolphin variants
  • Added Common Dolphins as naturally spawning warm Dolphin variants
  • Added Beluga whales as naturally spawning cold Dolphin variants
  • Added Narwhals as naturally spawning cold Dolphin variants


Other

  • Added a Black Wolf variant in reference to the Minecraft Dungeons armor
  • Improved a Steve variant texture, The Explorer
  • Improved an Alex variant texture, Frosty
  • Added 4 missing Baby Cow textures
  • Added blinking animation for all Slimes
  • Added Queen Bee as a named exclusive texture.

    More compatibility with Immersive Beekeeping


Okay boys, here we are again. Saturday is the day we get to enjoy Minecraft Live once again. This time we get to vote for three utility mobs, and because of that I added some clothing to zombies update to honor the three mobs. you can also use it yourself if you want.


Next update, after the live, I'll remove the winning shirt and keep the other two as reminders of the loved ones we lost. I'll also reduce their probability of spawning because is way to high right now.


Now, I want to make something clear, all of these mobs are good. But obviously the Glare is the less useful one, especially since in 1.18 monsters will only spawn in light level 0.
The Allay is cool, some people are worried because this will probably mean Mojang will consider item sorting as fixed and won't add an easy way to sort unstackable items, because you can't have hundreds of Allays sorting different items. Also the Allay DOES NOT DUPLICATE items.
The Copper Golem is my favorite, but god damn it we already have randomizers. The statue mechanic seems really amazing, imagine mining the statue and placing it as decoration in your house.
Vote whichever you want, none of these are reskins, they are all useful, some more than others, but I'm fine with whatever, I will be voting for the Copper Golem myself.




Let me know if there are any issues with the update! It's hard to test everything before a release.