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Conquest_

The one true Conquest_™ Experience

File Details

Conquest_1.21

  • R
  • Sep 20, 2024
  • 126.62 MB
  • 87.1K
  • 1.21.1+5

File Name

Conquest_1.21.zip

Supported Versions

  • 1.21-Snapshot
  • 1.21.1-Snapshot
  • 1.21.1
  • 1.21
  • 1.20.6
  • 1.20.5

Update

first up the pack is now compatible with fabric as a base instead of optifine theoretically it should still work with optifine but i cannot gurantee it working properly.

Added

  • all the new 1.21 content
  • heightspecific variant for redstonedust (cryptically displays the current powerlevel)
  • biome mobvariants for zombies and skeletons (frozen forest desert and lava based)
  • new model for spawner
  • height variant for pointed dripstone
  • ctm texture for bedrock in the normal world and scifi themed one in the end
  • added preview of actual paintingtextures in creative mode inventory
  • new doubleslab blocks:
    • polished andesite doubleslab
    • endstone brick doubleslab
    • andesite doubleslab
    • polished deepslate doubleslab
    • cobbled deepslate doubleslab
    • tuff brick doubleslab
    • polished blackstone brick doubleslab
    • warped doubleslab
    • crimson doubleslab

Updated

  • smooth and normal sandstone got flipped for both red and normal sandstone so that in the more natural setting of a desert the rock doesn't look like manmade walls
  • endstone biome specific top (endbiome)
  • changed decorated pots to show more of the pattern making it wrap around instead of being broken up at the corners
  • overworld version of the wither skeleton texture
  • netherrack height transition in the nether
  • updated texture for the big red mushroom blocks to be more dynamic
  • grassblock model now has proper lighting
  • enchantmenttable colorfix for the clothpart
  • updated the overlays to be more compatible with shaders (lost the smooth transition and will be more aggressively pixelated now)
  • new water texture for both still and flowing water
  • snowlayer expansion model texture for better blending with its surroundings
  • bannerpatterns for better vanilla compatibility
  • some paintings
  • default vine texture and ctm

that should be all but you know sometimes things fall through the cracks

update 181

Feel free to try it out, comment and have fun

_Monster

You can also follow me on twitter and get news on upcoming changes as soon as they happen. https://twitter.com/Monsterfish_ . In case you are a donator to my work you can also get access to an auto-sync tool to get the alpha changes of the textures so you are always a step ahead of the competition