Conquest_1.18
What's new
Update
1.18
- Fixed broken Biome coloring for
- grass
- water
- sky
- fog
- all leaves
- added biome coloring to mycelium to make it look less boring in large quantities
- added biome coloring to endstone to make it look less boring in large quantities
- added custom Ui to the setting and pause screen
- updated leaf models to support ambient occlusions and cull when a full block or snow layers are placed on top of it
- fixed entity texture UV mapping being broken with shaders
- adjusted villager ui slightly
- updated strider model
- fixed animation for ice knight painting
- added shader to reenable transparency for paintings and tridents
- changed trident custom model (still no custom rename function yet)
- changed flower models to be less bright
- added better grass model to grass (experimental)
-added biome specific textures for more info on biome specific textures here
- lectern
- blast furnace
- smithing table
- grass in taigas
- added more custom items more info on custom items here
- added blue triangle heater custom shield
- added defender of the stronghold heater custom shield
This mod has no additional files

