
The Bookshelves have been designed to look like computers and are complete with an Animated screen featuring symbols from the megaman legends series, as well as a few easter eggs.

To Create a better feel for the Sub-Gate Ruins, I implemented CTM from Optifine and MCpatcher which allow Smooth Stones, and other blocks a look that identifies very familiarly with the ruins in Megaman Legends 1 & 2.

A special feature that is achieved with Optifine and MCpatcher is the Nether Blocks, which will look differently depending on whether they are in the nether or not. So when you bring something back from cyber space it's not cyber anymore.

All the Enemy Mobs are based on Reaverbots, but the harmless mobs are based off other robots mostly from Megaman X. Here we display the Cannam, Zakobon, and Sharukurusu.

No Megaman Legends Resource pack could possibly be complete without Quantum Refractors and our cute little friend Data. I've included two re-models for these as the Dragon Egg and the Anvil. (though it's kind of disturbing when you see Data Die.)