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[DAI] ClayGrounds (Resource)

The official ClayGrounds resource pack replaces vanilla presentation with custom mob models, textures, sounds, particles, weapons, items, and articulated visual parts built for the ClayGrounds RPG.
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ClayGrounds_Resource_v0.4.3_.zip

File nameClayGrounds_v0.4.3_ArticulatedEntityRigs_ResourcePack.zip
Uploader
J12H36HJ12H36H
Uploaded
Aug 17, 2026
Downloads
6
Size
291.7 KB
File ID
8667696
Type
R
Release
Supported game versions
  • 26.2

What's new

ClayGrounds Resource Pack v0.4.3 — Initial Public Release

Custom Entity Presentation

  • Added complete custom visual presentation for all 9 ClayGrounds enemies.
  • Added dedicated ClayGrounds entity models.
  • Added dedicated main, accent and glow materials.
  • Replaced vanilla-looking enemy presentation with custom geometry.

Articulated Models

  • Split all nine enemy models into independently renderable body parts.
  • Added separate heads, bodies, arms and legs where appropriate.
  • Added independently animated equipment pieces.
  • Added multi-part Vinecrawler rig.
  • Added multi-part Canopy Fang rig with six animated legs, head, body and tail.
  • Added independent Shorewarden head and claw/arm pieces.
  • Added animated Claycrest Archer arm/bow assembly.
  • Added animated Ruins Sentinel arm/shield assembly.
  • Preserved the established model scale and ground alignment.

Entity Texture Cleanup

  • Converted structural entity surfaces to fully opaque textures.
  • Removed unintended transparency and repeated internal texture artifacts.
  • Preserved intentional transparent background areas where required.
  • Preserved dedicated glowing details.

Canopy Fang

  • Corrected Canopy Fang material alignment.
  • Moved large structural geometry away from the glow material.
  • Restricted glow material usage to intended eye geometry.
  • Added a tile-safe opaque aqua eye texture.
  • Preserved the corrected Fang model proportions and alignment.

Weapons & Items

  • Added custom item presentation for ClayGrounds weapons and equipment.
  • Added custom models for class abilities and combat skills.
  • Added ClayGrounds-specific utility and progression items.

Particles

  • Added Arc Spark.
  • Added Clay Dust.
  • Added Leaf Spark.
  • Added Sun Spark.
  • Added Tide Spark.
  • Added White Spark.

Audio

  • Added the Solmere theme.
  • Added Shorewarden boss audio.
  • Added custom combat sounds.
  • Added magical and projectile effects.
  • Added level-up audio.
  • Added Tide Tonic UI audio.

Compatibility

  • Built for the matching ClayGrounds v0.4.3 datapack.
  • Preserves the entity opacity corrections introduced during development.
  • Preserves the corrected Canopy Fang materials.
  • Designed for use with the DAI Engine.

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