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Abyssal Depth

A deep-sea interface overhaul for **Minecraft Java Edition 26.3** — navy panels, teal trim, bioluminescent highlights and glowing bubble gauges, all on a midnight stylesheet that stays readable in every screen.

Every one of the 543 shipped textures is authored at the *exact* native pixel
geometry of the vanilla 26.3 client, so the pack snaps cleanly at every GUI scale
with zero layout drift. No `.mcmeta` sidecars are needed — all nine-slice,
animation and language rules fall back to the vanilla defaults.

## What it changes

| Area | Count | Result |
| --- | --- | --- |
| HUD | 84 | Bubble hearts in eight variants (standard, hardcore, poisoned, withered, frozen, absorbing, vehicle, empty container), glowing air bubbles, coral-tinted food, sea-glass armour, effect tiles, teal XP and jump bars with a per-10 % notch, a translucent navy hotbar with lit slot rims, a 9-pixel minimalist crosshair and a matching attack reticle |
| Container screens & slots | 154 | Deep oceanic blue panels with a vertical depth gradient and slow caustic shimmer over the survival inventory, chests (`generic_54`), crafting table, furnace / smoker / blast furnace, enchanting table, anvil, smithing, brewing stand, hopper, dispenser, shulker box, loom, cartography table, stonecutter, crafter, beacon, horse, villager, the creative tabs and every slot / highlight / progress sprite |
| Widgets | 36 | Dark-mode buttons, sliders, text fields, tabs, checkboxes, scrollers, page arrows and Realms buttons re-cut as a navy body with a lit **cyan bevel** (ink outline → glowing top/left edge → teal shadow) |
| Menu chrome | 11 | Navy → teal gradient menu and list backgrounds, header/footer separators, book and recipe-book plates |
| Advancement screen | 39 | Re-inked frame art, window, tabs and the five tiled backgrounds |
| Boss bars | 22 | Every colour and every notched variant, deepened rather than recoloured so a datapack's chosen bar colour still reads (see *Colour policy*) |
| Sign editors | 26 | Oak → pale oak, bamboo, crimson and warped planks/boards re-inked as sea-weathered boards |
| Realms & social screens | 48 | Realms illustrations and status tiles, friends panels and buttons, invites, player list and social-interaction buttons |
| Toasts, tooltips, popups | 21 | Panels, frames, notification icons and type-tinted toasts |
| Icons & lists | 95 | Recipe book, statistics, spectator, dialogs, gamemode switcher, pause art, and the server / world / transferable list arrows and joins |
| Typography | 5 | The complete vanilla font family — `ascii`, `accented`, `nonlatin_european`, `ascii_sga`, `asciillager` — with Minecraft's own glyph shapes kept pixel for pixel and re-inked in clean ice-white `#EAFCFF` |
| Title plates | 2 | `edition.png` and `minecraft.png` re-inked in sea glass |
| Pack icon | 1 | `pack.png`, a navy plate with a teal frame, caustic sheen and three rising bubbles |

Abyssal Depth Team

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