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TrueLightFX Lite

A lightweight Shader for low end Hardware | inspired by Vibrant Visuals

File Details

TrueLightFX Lite V5

  • R
  • Mar 7, 2026
  • 39.84 KB
  • 694
  • 1.21.8+95

File Name

TrueLightFX Lite V5.zip

Supported Versions

  • 1.16-Snapshot
  • 1.15-Snapshot
  • 1.19-Snapshot
  • 1.10-Snapshot
  • 1.17-Snapshot
  • 1.21.2-Snapshot
  • 1.21.6-snapshot
  • 1.21.1-Snapshot
  • 1.21.5-Snapshot
  • 1.21.8
  • 1.21.5
  • 1.21.4
  • 1.21
  • 1.20.2-Snapshot
  • 1.20.5-Snapshot
  • 1.20.5
  • 1.20.2
  • 1.20.1
  • 1.20
  • 1.19.4-Snapshot
  • 1.19.4
  • 1.19.3
  • 1.18.1
  • 1.18
  • 1.17.1
  • 1.17
  • 1.16.5
  • 1.16.3
  • 1.16.1
  • 1.16
  • 1.15
  • 1.14.4
  • 1.14.3
  • 1.14.1
  • 1.13.1
  • 1.13
  • 1.12.1
  • 1.12
  • 1.11
  • 1.10.2
  • 1.9.4
  • 1.9.3
  • 1.9.2
  • 1.9.1
  • 1.8.8
  • 1.8.7
  • 1.8.4
  • 1.8.3
  • OptiFine
  • 26.1-snapshot
  • 1.20-Snapshot
  • 1.21-Snapshot
  • 1.18-Snapshot
  • 1.13-Snapshot
  • 1.14-Snapshot
  • 1.12-Snapshot
  • 1.11-Snapshot
  • 1.9-Snapshot
  • 1.21.4-Snapshot
  • 1.21.9-snapshot
  • 1.21.11-snapshot
  • 1.21.11
  • 1.21.10
  • 1.21.9
  • 1.21.7
  • 1.21.6
  • 1.21.3
  • 1.21.2
  • 1.21.1
  • 1.20.3-Snapshot
  • 1.20.6
  • 1.20.4
  • 1.20.3
  • 1.19.3-Snapshot
  • 1.19.2
  • 1.19.1
  • 1.19
  • 1.18.2
  • 1.16.4
  • 1.16.2
  • 1.15.2
  • 1.15.1
  • 1.14.2
  • 1.14
  • 1.13.2
  • 1.12.2
  • 1.11.2
  • 1.11.1
  • 1.10.1
  • 1.10
  • 1.9
  • 1.8.9
  • 1.8.6
  • 1.8.5
  • Iris
  • 1.8.2

TrueLightFX Lite V5 Changelog

Added

undefined Added Cloud Style setting with two options: Standard Clouds Enhanced Clouds Added cloud style option to the Visual settings menu.

Improvements

Improved water wave animation. Improved water reflections. Improved ambient lighting calculations. Improved sun lighting and color blending. Improved torch light brightness and color. Improved fog blending and distance transitions. Improved sky color transitions.

Changes

Adjusted shadow interval and resolution values. Updated several internal shaders including sky, clouds, water, and final rendering passes. General shader code cleanup and internal adjustments.

Performance

Minor shader optimizations. Improved performance scaling on lower presets.