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TrueLight FX

TrueLightFX is a custom Minecraft shader offering a wide range of customizable settings.

File Details

TrueLightFX V4.4

  • R
  • Mar 9, 2026
  • 1.08 MB
  • 52.1K
  • 1.21.8+97

File Name

TrueLightFX V4.4.zip

Supported Versions

  • 1.16-Snapshot
  • 1.15-Snapshot
  • 1.19-Snapshot
  • 1.10-Snapshot
  • 1.17-Snapshot
  • 1.21.2-Snapshot
  • 1.21.6-snapshot
  • 1.21.1-Snapshot
  • 1.21.5-Snapshot
  • 1.21.8
  • 1.21.5
  • 1.21.4
  • 1.21
  • 1.20.2-Snapshot
  • 1.20.5-Snapshot
  • 1.20.5
  • 1.20.2
  • 1.20.1
  • 1.20
  • 1.19.4-Snapshot
  • 1.19.4
  • 1.19.3
  • 1.18.1
  • 1.18
  • 1.17.1
  • 1.17
  • 1.16.5
  • 1.16.3
  • 1.16.1
  • 1.16
  • 1.15
  • 1.14.4
  • 1.14.3
  • 1.14.1
  • 1.13.1
  • 1.13
  • 1.12.1
  • 1.12
  • 1.11
  • 1.10.2
  • 1.9.4
  • 1.9.3
  • 1.9.2
  • 1.9.1
  • 1.8.8
  • 1.8.7
  • 1.8.4
  • 1.8.3
  • OptiFine
  • 26.1.2
  • 26.1.1
  • 26.1
  • 1.20-Snapshot
  • 1.21-Snapshot
  • 1.18-Snapshot
  • 1.13-Snapshot
  • 1.14-Snapshot
  • 1.12-Snapshot
  • 1.11-Snapshot
  • 1.9-Snapshot
  • 1.21.4-Snapshot
  • 1.21.9-snapshot
  • 1.21.11-snapshot
  • 1.21.11
  • 1.21.10
  • 1.21.9
  • 1.21.7
  • 1.21.6
  • 1.21.3
  • 1.21.2
  • 1.21.1
  • 1.20.3-Snapshot
  • 1.20.6
  • 1.20.4
  • 1.20.3
  • 1.19.3-Snapshot
  • 1.19.2
  • 1.19.1
  • 1.19
  • 1.18.2
  • 1.16.4
  • 1.16.2
  • 1.15.2
  • 1.15.1
  • 1.14.2
  • 1.14
  • 1.13.2
  • 1.12.2
  • 1.11.2
  • 1.11.1
  • 1.10.1
  • 1.10
  • 1.9
  • 1.8.9
  • 1.8.6
  • 1.8.5
  • Iris
  • 1.8.2

TrueLightFX V4.4

 

This update focuses on improving lighting calculations, shader stability, and environmental animations. Several internal shader files were optimized to make the rendering more consistent and reliable.

Improvements

Sun Angle Calculation

The shader now uses sunAngle instead of worldTime for calculating the sun position. This results in smoother day and night transitions and more accurate shadow fading during sunrise and sunset.

Cloud Rendering

Cloud rendering has been adjusted to better match the sky lighting and exposure. This improves overall visual consistency in different weather and lighting conditions.

Waving Animations

The waving system for vegetation has been improved. Grass, plants, and other foliage now move more smoothly and naturally.

Lighting Adjustments

Improvements were made to the deferred lighting pipeline to create more consistent brightness and better environmental lighting.

Fixes

Fixed advanced materials compatibility issues.

Fixed shadow fade timing issues.

Fixed minor problems in the hand rendering shader.

Fixed lighting inconsistencies caused by previous time calculations.

Cleaned up shader configuration settings.

 

Internal Changes

The following shader files were updated:

deferred1.glsl

shadow.glsl

gbuffers_hand.glsl

clouds.glsl

waving.glsl

settings.glsl

shaders.properties

These changes mainly improve rendering accuracy and shader stability.