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TheHolShader Shader

A realism-focused shaderpack with dynamic shadows, animated water, volumetric god rays, drifting clouds, and full in-game customization — built for OptiFine and Iris.
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HolShader.zip

File nameHolShader.zip
Uploaded
Aug 23, 2026
Downloads
226
Size
28.4 KB
File ID
8711903
Type
R
Release
Supported game versions
  • 26.1-snapshot
  • 26.3-snapshot
  • 26.2
  • 26.1.2
  • 26.1.1
  • 26.1
  • 1.19-Snapshot
  • 1.17-Snapshot
  • 1.20-Snapshot
  • 1.21-Snapshot
  • 1.18-Snapshot
  • 1.21.2-Snapshot
  • 1.21.6-snapshot
  • 1.21.1-Snapshot
  • 1.21.5-Snapshot
  • 1.21.4-Snapshot
  • 1.21.9-snapshot
  • 1.21.11-snapshot
  • 1.21.11
  • 1.21.10
  • 1.21.9
  • 1.21.8
  • 1.21.7
  • 1.21.6
  • 1.21.5
  • 1.21.4
  • 1.21.3
  • 1.21.2
  • 1.21.1
  • 1.21
  • 1.20.2-Snapshot
  • 1.20.5-Snapshot
  • 1.20.3-Snapshot
  • 1.20.6
  • 1.20.5
  • 1.20.4
  • 1.20.3
  • 1.20.2
  • 1.20.1
  • 1.20
  • 1.19.4-Snapshot
  • 1.19.3-Snapshot
  • 1.19.4
  • 1.19.3
  • 1.19.2
  • 1.19.1
  • 1.19
  • 1.18.2
  • 1.18.1
  • 1.18
  • 1.17.1
  • 1.17
  • OptiFine

What's new

### v1.0.0
- Initial release
- Dynamic shadows, animated water, wind-swayed foliage, distance fog, bloom, filmic tonemapping, full in-game options menu

### v1.1.0
- Added procedural clouds and night-time star field
- Added god rays (volumetric light shafts)
- Added screen-space ambient occlusion
- Added wet-weather ground puddles with specular reflections
- Added shoreline foam and fresnel edge brightening on water
- Added torch flicker
- Added underwater fog/shimmer effect
- Fixed water reflections jittering far from world spawn
- Fixed shadow acne/peter-panning at grazing angles
- Fixed a shader compile ("Invalid Program") error caused by a function-ordering bug in a shared library file
- Fixed sun-position math that made sky lighting shift with camera angle instead of time of day
- Fixed inconsistent ambient occlusion strength across distances

This mod has no additional files