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✏️SketchBound

Sketch-style shader with pencil outlines and shading.
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SketchBoundV3.0.zip

File nameSketchBoundV3.0.zip
Uploaded
Aug 8, 2026
Downloads
406
Size
4.0 MB
File ID
8600451
Type
R
Release
Supported game versions
  • 26.1.2
  • 26.1.1
  • 26.1
  • 1.21.11
  • 1.21.10
  • 1.21.9
  • 1.21.8
  • 1.21.7
  • 1.21.6
  • 1.21.5
  • 1.21.4
  • 1.21.3
  • 1.21.2
  • 1.21.1
  • 1.21
  • 1.20.6
  • 1.20.5
  • 1.20.4
  • 1.20.3
  • 1.20.2
  • 1.20.1
  • 1.20
  • 1.19.4
  • 1.19.3
  • 1.19.2
  • 1.19
  • 1.18.2
  • 1.18.1
  • 1.18
  • 1.17.1
  • 1.17
  • OptiFine
  • Iris

What's new

SketchBound-V3.0 — New Styles!

✨ New Features

  • Blueprint Mode — A new Drawing Style. White linework on a blue background, no textures, with a world grid.
  • Chalkboard Mode — A new Drawing Style. White chalk on a dark board, no textures, with a chalk dust haze.
  • Comic Mode — A new Drawing Style. Bold, solid lines with cel shading and Ben-Day dots.
  • Textureless Comic Mode — A new Drawing Style. Same as Comic, but with textures disabled.
  • World Grid — New grid system for Blueprint Mode.
  • Pencil Dust — New haze/smudge overlay tinted with the current Pencil Color, used by Chalkboard Mode.
  • Ben-Day Dots — New shading style alongside Hatching, used by Comic and Textureless Comic.
  • Pencil Blend Mode — New Multiply/Screen setting for how the pencil color combines with the page, so light-colored pencils (like Blueprint's white lines) render correctly.
  • Paper Color Overhaul — Paper/board color moved from a single Warmth slider to full Hue, Saturation, and Brightness (whiteness) controls, so it's no longer limited to sepia tones. Powers the Blueprint and Chalkboard backgrounds.
  • Split Light Colors — Block light (torches, lanterns, etc.) and celestial light (sun/moon) now have independent colors instead of sharing one lightmap tint.
  • Sunset-Tinted Sunlight — Direct sunlight now blends toward a golden-hour color near sunrise/sunset.
  • Moon Phase Brightness — Moonlight brightness now scales with the actual moon phase.
  • Sunlight/Moonlight Brightness Controls — New separate ambient and direct brightness sliders for daytime sunlight and nighttime moonlight.
  • Voxy Support — Added dedicated compatibility shaders for Voxy.
  • Vanilla Clouds — Clouds setting now has seperate third option to use Minecraft's built-in clouds instead of PaintBound's shader clouds (requires Clouds also enabled in Minecraft's own Video Settings).

🔧 Improvements

  • Entity Vertex Distortion — Vertex Distortion is now applied to Entities, and is enabled by default.
  • Cloud/Glass Fix — Fixed volumetric clouds appearing to render in front of glass.
  • Cloud/Pencil Line Fix — Fixed volumetric clouds suppressing the player's own pencil line rendering.
  • Block Light Brightness - Increased default block light brightness.
  • Style Auto Defaults — Updated Drawing Style "Auto" documented values.

⚠️ Known Issues

  • Stars do not render in Painterly mode.
  • Skybox Texture Outlines (sun/moon/stars) fail to render through ice and stained glass.

This mod has no related projects