SketchBoundV3.0.zip
What's new
SketchBound-V3.0 — New Styles!
✨ New Features
- Blueprint Mode — A new Drawing Style. White linework on a blue background, no textures, with a world grid.
- Chalkboard Mode — A new Drawing Style. White chalk on a dark board, no textures, with a chalk dust haze.
- Comic Mode — A new Drawing Style. Bold, solid lines with cel shading and Ben-Day dots.
- Textureless Comic Mode — A new Drawing Style. Same as Comic, but with textures disabled.
- World Grid — New grid system for Blueprint Mode.
- Pencil Dust — New haze/smudge overlay tinted with the current Pencil Color, used by Chalkboard Mode.
- Ben-Day Dots — New shading style alongside Hatching, used by Comic and Textureless Comic.
- Pencil Blend Mode — New Multiply/Screen setting for how the pencil color combines with the page, so light-colored pencils (like Blueprint's white lines) render correctly.
- Paper Color Overhaul — Paper/board color moved from a single Warmth slider to full Hue, Saturation, and Brightness (whiteness) controls, so it's no longer limited to sepia tones. Powers the Blueprint and Chalkboard backgrounds.
- Split Light Colors — Block light (torches, lanterns, etc.) and celestial light (sun/moon) now have independent colors instead of sharing one lightmap tint.
- Sunset-Tinted Sunlight — Direct sunlight now blends toward a golden-hour color near sunrise/sunset.
- Moon Phase Brightness — Moonlight brightness now scales with the actual moon phase.
- Sunlight/Moonlight Brightness Controls — New separate ambient and direct brightness sliders for daytime sunlight and nighttime moonlight.
- Voxy Support — Added dedicated compatibility shaders for Voxy.
- Vanilla Clouds — Clouds setting now has seperate third option to use Minecraft's built-in clouds instead of PaintBound's shader clouds (requires Clouds also enabled in Minecraft's own Video Settings).
🔧 Improvements
- Entity Vertex Distortion — Vertex Distortion is now applied to Entities, and is enabled by default.
- Cloud/Glass Fix — Fixed volumetric clouds appearing to render in front of glass.
- Cloud/Pencil Line Fix — Fixed volumetric clouds suppressing the player's own pencil line rendering.
- Block Light Brightness - Increased default block light brightness.
- Style Auto Defaults — Updated Drawing Style "Auto" documented values.
⚠️ Known Issues
- Stars do not render in Painterly mode.
- Skybox Texture Outlines (sun/moon/stars) fail to render through ice and stained glass.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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