Sildur's Vibrant shaders

Very optimized shaderpack for MC: Java edition, around since 2012! Runs on any hardware and supports every MC version since 1.7.10.

File Details

Sildur's Vibrant Shaders v1.32 High.zip

  • R
  • Jan 1, 2022
  • 139.84 KB
  • 595.0K
  • 1.18.1+11

File Name

Sildur's Vibrant Shaders v1.32 High.zip

Supported Versions

  • 1.18.1
  • 1.17.1
  • 1.16.5
  • 1.15.2
  • 1.14.4
  • 1.13.2
  • 1.12.2
  • 1.11.2
  • 1.10.2
  • 1.9.4
  • 1.8.9
  • 1.7.10

Vibrant shaders v1.32:
- Supports 1.18.1
- Added support for handheld lighting and an option to toggle it!
- Added an Eye adapation lighting option found in the color section - lighting colors.
- Improved Ambient Occlusion. AO is now also enabled by default in the high preset.
- Improved emissive soul blocks, they are brighter now.
- Fixed and updated ambient occlusion in nether and end. (Apparently it didn't work in nether for idk how long)
- Fixed "noisy distance" if AO is enabled and TAA disabled
- Fixed Celshading.
- Option ambient occlusion amount is now a slider and has a wider value range.
- Option celshading outline thickness is now a slider.
- Option celshading search radius is now a slider.
- Various code improvements