
Sildur's Basic Shaders
Official Website & Changelogs | Patreon Support
About:
Return of the basic shaders! First started in like 2013. It is a very lightweight and fast shaderpack, featuring lots of customization. It supports the following options: TAA (antialiasing), Sharpening (used with TAA), SSAO (ambient occlusion), Celshading, Colorboost, Crossprocess (color filter), Custom emissive lightmaps, Custom sun/moon angle, Tonemapping, Depth of Field, Motionblur, Bump and Parallax mapping and everything wavy. There are also 5 presets available in the ingame options: Very Fast, Fast, Fast+MB, Fast+DoF and Fancy.
Compatibility:
- Support for Distant Horizons and Voxy
- Minecraft Versions: 1.7.10 up to the latest release
- Supports: Iris and OptiFine
How to Install via Iris:
- Download and run the Iris Installer.
- Select "Iris and Sodium", choose your Minecraft version, and install.
- Open the Minecraft Launcher and select the new Iris profile.
- Launch the game, go to Options -> Video Settings -> Shader Packs.
- Click "Open Shader Pack Folder" and drop the Sildur's Shaders .zip file inside.
- Select the pack from the in-game list.
How to Install via OptiFine:
- Download and run the official OptiFine jar file to create an OptiFine profile.
- Open the Minecraft Launcher and select the new OptiFine profile.
- Launch the game, go to Options -> Video Settings -> Shaders.
- Click "Shaders Folder" at the bottom of the screen.
- Drop the Sildur's Shaders .zip file inside and select it in-game.
Permissions:
You are not allowed to edit, copy code, or redistribute this shaderpack under a different name or claim it as yours.
Modpack Policy:
Permission is not required for modpacks hosted on CurseForge or Modrinth. You may freely add this shaderpack as long as you use the platform's built-in dependency system to link back to this page. Do not bundle or re-host the raw .zip file inside your project download.
Socials & Support: