Shrimple v0.5
What's new
Release 0.5
- Added many more shapes for ray-traced lighting.
- Added glass-tinting for ray-traced blocklight.
- Added optional RT temporal blending (splits lighting over multiple frames).
- Added dynamic lighting for entities (blaze, magma cube, end crystal).
- Added per-world brightness settings.
- Improved tracing method (no more leaking).
- Fixed fog color/blending issues.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
This mod has no related projects

