File Details
RealisticVibes_2.zip
- R
- Jul 12, 2026
- 5.26 KB
- 137
- 1.21.8+10
File Name
RealisticVibes_2.zip
Supported Versions
- 1.21.8
- OptiFine
- 26.2
- 26.1.2
- 26.1.1
- 26.1
- 1.21.9-snapshot
- 1.21.11-snapshot
- 1.21.11
- 1.21.10
- 1.21.9
Changelog — RealisticVibes
v1.3.0
- Added animated water: gentle rolling wave displacement on the water surface
- Added wind-swaying leaves (all vanilla leaf types tagged via
block.properties) - New
gbuffers_terrainpass to support leaf sway without affecting other blocks
v1.2.1
- Fixed shadow acne causing the player model (and other close geometry) to render dark/discolored
- Increased shadow bias and softened the minimum shadow darkness for a more natural look
v1.2.0
- Reduced fog density and lowered max fog opacity — previous version was too heavy/close-range
- Fog now only builds up meaningfully at real distance
v1.1.0
- Added real-time sun/moon shadow mapping (
shadow.vsh/fsh) - Added god rays: radial light shafts toward the sun
- Added soft bloom/glow on bright areas (sky, sun, light sources)
v1.0.1
- Added depth-based volumetric mist (composite pass)
- Added darker, greener water tint for a swampy/natural look
v1.0.0
- Initial release
- Color grading: saturation boost, contrast, cool-shadow/warm-highlight split-tone
- Soft vignette
- Filmic tonemapping