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PSX-Core Shader

A PSX shader with affine texture mapping, dithering, vertex snapping and more!

PSX-Core Shader in a snowy forest

A Minecraft shader that recreates PS1 visuals. Features:

  • Ordered dithering
  • 5-bit per-channel color quantization
  • Gouraud shading with banded light levels
  • Vertex snapping
  • Affine texture mapping
  • Fog (scary)

Most of these are configurable via the shader settings! Only thoroughly tested with Iris on 1.21.11 (works on older versions too, please report bugs). Works with DH & Voxy.

Preview

See more on the Gallery page!

With fog (default): PSX-Core Shader in a snowy forest with fog on

Without fog: PSX-Core Shader in a snowy forest with fog off

In a cave: PSX-Core Shader in a dark-ish cave

Modpacks are welcome to use this shader, only via adding it as a dependency to your modpack. Do not reupload or repack this shader.

PSX-Core Shader Team

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