PHYCHO HORROR SHADERS
What's new
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Dynamic Lunar Phases: Implemented custom blood-moon and eclipse cycles that dynamically shift ambient lighting to a deep crimson tint.
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The Fog Sub-System: Added volumetric, height-dependent fog that creeps low across the ground in swamps, caves, and dark forest biomes.
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Distant Sound Reverb: Integrated custom cave acoustics and spatial echo decay for underground exploration.
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Procedural Lantern Flicker: Handheld torches and stationary lanterns now cast an unstable, stuttering light to simulate dying flames.
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