NeonSkylines 2.0
What's new
Major Update - Neon Skylines 2.0
New Features
Rewrite of edge detection algorithm
- Combines normals, color, and depth differences
- Uses normals for DH
- Configurable lighting impact
- Sensitivity sliders
- Multipliers for color and depth sensitivity for entities and DH
Bloom effect option
Static effect option
Thicker Lines option
Pickups are now added as their own colorable category
Fixes
Shading on entities and tile entities
Block entities like chests now get highlighted
Fog now correctly obscures vision
- includes potion effects like darkness and blindness
Fixed* border between DH and normal terrain when using depth lines
Adds a constant value to DH depth to make it close to terrain depth value
High depth sensitivity or extreme short / high render distances may cause the border to re-appear
TODO
- Ambient lighting to prevent total darkness
This mod has no additional files

