promotional bannermobile promotional banner

Moonstalker Shaders

A night hunter's shader: moonlight follows the real moon phase, a huge moon with a silver halo, silver rim light on every edge and a cold blue ground mist.
Moonstalker - River valley.jpg

Moonstalker - River valley.jpg

Moonstalker - Village.jpg

Moonstalker - Village.jpg

Moonstalker - Valley at noon.jpg

Moonstalker - Valley at noon.jpg

Moonstalker - Cherry grove.jpg

Moonstalker - Cherry grove.jpg

Moonstalker - The Nether.jpg

Moonstalker - The Nether.jpg

Description

Moonstalker

A night hunter's shader: moonlight follows the real moon phase, a huge moon with a silver halo, silver rim light on every edge and a cold blue ground mist.

Why Moonstalker?

  • Night Brightness Floor: How readable dark areas stay at night. Not night vision: blacks stay black.
  • Moonlight Vision: Like the human eye in the dark: colors fade and shift to blue, contrast stays.
  • Moon Phase Lighting: Full moon nights are almost twilight; new moon nights are truly dark.
  • Silver Rim: Mobs standing against the sky get a thin moonlit edge. Silhouettes on the horizon read clearly.
  • Blue Ground Fog

Every effect above is a real setting in the shader menu (Signature Effects page), so you can tune it or turn it off. Underneath: real-time shadows, animated water, volumetric clouds, fog, bloom and colour grading.

Moonstalker

Moonstalker

Files

Six quality levels, each as its own zip, for Minecraft 1.13 and newer (Iris or OptiFine) and for 1.8.9–1.12.2 (OptiFine): Potato, Low, Medium, High, Extreme and Extreme Astor (the full look, as in the screenshots). Not sure? Start with Medium. Every zip also contains all levels as profiles in the shader menu, so you can switch in game.

Compatibility (what was actually checked)

  • Checked in game: Minecraft 1.21.4 with Iris (Overworld, Nether and End screenshots on this page).
  • All shader programs of both files pass a GLSL compile check.
  • Other versions and OptiFine were not all tested in game; please report problems in the comments.
  • Distant Horizons: not supported. Client-side only.

Installation

  1. Install Iris (with Sodium) or OptiFine.
  2. Put the zip into .minecraft/shaderpacks (do not unzip it).
  3. Options → Video Settings → Shader Packs → select the pack.

About

Made by AstorUVZ (ASTOR SHADERS) with substantial AI assistance (Claude) for the shader code and this text; built, compiled and checked in game by the author. All screenshots are real in-game captures of this pack. Also on Modrinth: search ASTOR SHADERS.

License

All Rights Reserved, with permission to play with it, record videos and streams, and include it in modpacks (link back to this page). Re-uploading, copying the code into other packs or selling it is not allowed.

Moonstalker Shaders Team

profile avatar
  • 7
    Followers
  • 50
    Projects
  • 49.9K
    Downloads

Creator of AstorClient • 20+ clean client-side Minecraft mods • Fabric, Forge & NeoForge.

More from AstorUVZView all

  • Stormweave project image

    Stormweave

    Moody storms, soaked surfaces and rain on the lens, built on the OMNISHADE engine for OptiFine and Iris.

    • 5.9K
    • November 11, 2026
  • Lenscraft project image

    Lenscraft

    Shot on film: anamorphic flares, teal-and-orange print colour and optional depth of field, built on the OMNISHADE engine.

    • 5.3K
    • November 11, 2026
  • Farloom project image

    Farloom

    Endless views: soft haze, layered mountains and far horizons, built on the OMNISHADE engine for OptiFine and Iris.

    • 6.2K
    • November 11, 2026
  • Storyloom project image

    Storyloom

    Geometry-aware ink, painted light bands and a warm storybook palette with stable motion and readable depth.

    • 5.4K
    • November 11, 2026
  • Stormweave project image

    Stormweave

    Moody storms, soaked surfaces and rain on the lens, built on the OMNISHADE engine for OptiFine and Iris.

    • 5.9K
    • November 11, 2026
  • Lenscraft project image

    Lenscraft

    Shot on film: anamorphic flares, teal-and-orange print colour and optional depth of field, built on the OMNISHADE engine.

    • 5.3K
    • November 11, 2026
  • Farloom project image

    Farloom

    Endless views: soft haze, layered mountains and far horizons, built on the OMNISHADE engine for OptiFine and Iris.

    • 6.2K
    • November 11, 2026
  • Storyloom project image

    Storyloom

    Geometry-aware ink, painted light bands and a warm storybook palette with stable motion and readable depth.

    • 5.4K
    • November 11, 2026