Luna shader

Luna shaders: refined water reflections with a deep-blue tint and a unique rotating black hole effect inside the End portal.
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Description

A balanced visual experience blending Vanilla simplicity with a magical fantasy theme.

Luna Shader focuses on delivering a well-balanced visual environment that seamlessly mixes realism with imagination. The shader's identity is built on creating a charming "fantasy" atmosphere through a precise reflection system during rainfall, vibrant God Rays, and transforming the night into a stunning cosmic canvas where celestial bodies and planets stand out artistically.

God Rays: A visual effect that adds flowing light shafts through trees and open spaces.  

The End Dimension: A dedicated space theme featuring a animated Black Hole at the center as a core visual element.  

Night Sky: Added static celestial bodies and planets in the skybox to enhance the nocturnal aesthetic.  

Clouds: Enhanced "Vanilla" style clouds designed to match the game's original feel.  

Weather Effects: A wetness system that appears on surfaces along with water reflections during rain.  

Lighting Balance: Adjusted light and shadow levels to ensure visual clarity across all times and conditions

This pack is a modified version based on the work of Complementary
Development (EminGT). All original engine code, lighting systems, and
visual frameworks belong to them. Huge thanks for releasing their work
under a license that allows community modifications.

Original Creator: EminGT

Based on: Complementary Shaders

Modified by: pregmata

Origina GitHup source

License: Complementary License Agreement 1.6

The Luna shader Team

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