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Lumina Shaders - Event Horizon

A next-generation, hyper-realistic shader pack designed to push your PC to the limit with uncompromising cinematic graphics.
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Lumina_Event_Horizon_v1.3.8.zip

File nameLumina_Event_Horizon_v1.3.8.zip
Uploader
benjiaabenjiaa
Uploaded
Aug 17, 2026
Downloads
900
Size
494.6 KB
File ID
8667599
Type
R
Release
Supported game versions
  • 1.21.2-Snapshot
  • 1.21.6-snapshot
  • 1.21.1-Snapshot
  • 1.21.5-Snapshot
  • 1.21.8
  • 1.21.5
  • 1.21.4
  • 1.21
  • 1.20.2-Snapshot
  • 1.20.5-Snapshot
  • 1.20.6
  • 1.20.5
  • 1.20.2
  • 1.20.1
  • 1.20
  • 1.19.4
  • 1.19.3
  • 1.18.1
  • 1.18
  • 1.17.1
  • 1.17
  • 1.16.5
  • 1.16.3
  • 1.16.1
  • 1.16
  • 1.15
  • 1.14.4
  • 1.14.3
  • 1.14.1
  • 1.13.1
  • 1.13
  • 1.12.1
  • 1.12
  • 1.11
  • 1.10.2
  • 1.9.4
  • 1.9.3
  • 1.9.2
  • 1.9.1
  • 1.8.8
  • 1.8.7
  • 1.8.4
  • 1.8.3
  • OptiFine
  • 26.2
  • 26.1.2
  • 26.1.1
  • 26.1
  • 1.20-Snapshot
  • 1.21-Snapshot
  • 1.21.4-Snapshot
  • 1.21.9-snapshot
  • 1.21.11-snapshot
  • 1.21.11
  • 1.21.10
  • 1.21.9
  • 1.21.7
  • 1.21.6
  • 1.21.3
  • 1.21.2
  • 1.21.1
  • 1.20.3-Snapshot
  • 1.20.4
  • 1.20.3
  • 1.19.2
  • 1.19.1
  • 1.19
  • 1.18.2
  • 1.16.4
  • 1.16.2
  • 1.15.2
  • 1.15.1
  • 1.14.2
  • 1.14
  • 1.13.2
  • 1.12.2
  • 1.11.2
  • 1.11.1
  • 1.10.1
  • 1.10
  • 1.9
  • 1.8.9
  • 1.8.6
  • 1.8.5
  • 1.8.2
  • 1.8.1
  • 1.8
  • Iris

What's new

🌌 Lumina Event Horizon v1.3.8 — End & Nether Evolution

The End grows more mysterious, the Nether becomes more atmospheric, and Lumina Event Horizon receives major compatibility and performance improvements. ✨

🕳️ Event Horizon Improvements

  • Restored the wide, luminous accretion-disk glow.

  • Preserved the animated disk, gravitational lensing and cosmic movement.

  • Restored the White Hole energy rays.

  • Added smooth nine-sample terrain occlusion for the rays.

  • Added occlusion support for Distant Horizons terrain.

  • Prevented rays from appearing through terrain or outside the viewport.

  • Kept the White Hole and its rays independently configurable.

⚡ End Performance

  • Added early angular rejection for the Black Hole and White Hole.

  • Expensive procedural-noise samples are now skipped outside their visible areas.

  • White Hole disk noise is only calculated where it contributes to the final image.

  • Terrain occlusion remains calculated in the vertex pass to protect performance.

  • Visual quality, animation, accretion glow and energy rays remain preserved.

🔥 New Nether Atmosphere

Available on Windows and Linux:

  • Added biome-aware fog colors and densities.

  • Added smooth 15-second transitions between Nether biomes.

  • Added the new Nether Biome Fog Strength control from 0% to 150%.

  • Rebalanced lava toward a warmer, natural orange glow.

  • Reduced excessive exposure around large lava lakes.

  • Enhanced Nether Portals with a cinematic purple-blue appearance.

  • Increased the portal’s nearby colored-light contribution.

  • Adapted Nether Storm intensity and color to each biome.

  • Added denser gray ash in Basalt Deltas.

  • Reduced storm intensity in Warped Forests and Soul Sand Valleys.

🍎 macOS Compatibility

  • Added a dedicated compatibility path for Apple’s OpenGL driver.

  • macOS temporarily uses the complete Nether rendering path from v1.3.7.

  • This prevents the native libGLProgrammability.dylib compiler crash.

  • The Nether remains stable and visually consistent on Mac.

  • New Nether effects remain available on Windows and Linux while macOS compatibility is improved gradually.

🛠️ Fixes and Stability

  • Removed unsafe Nether density calculations from global shader scope.

  • Restricted Nether-specific calculations to Nether programs.

  • Added platform-specific guards for Apple OpenGL.

  • Preserved Distant Horizons compatibility.

  • Prevented historical shader copies and unwanted files from entering releases.

  • Added protection against invalid settings, broken includes and unsafe defaults.

✅ Automated Validation

  • Validated 379 shader files.

  • Checked 723 shader includes.

  • Verified all 399 files in the downloadable package.

  • Validated JSON metadata and balanced GLSL delimiters.

  • Checked shader menus, sliders and default values.

  • Tested preprocessor structures and platform-specific compatibility paths.

  • Confirmed that no .DS_Store or unwanted ZIP files are included.

🌍 Compatibility

  • Minecraft Java Edition 1.8 through 26.2.

  • Iris Shaders.

  • Compatible OptiFine versions.

  • Distant Horizons support.

  • Windows, Linux and macOS.

The Overworld remains visually unchanged in this release, allowing v1.3.8 to focus entirely on improving the End, renewing the Nether and strengthening cross-platform stability. 🚀

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