File Details
Lumina Shader - Event Horizon v1.1.1.zip
- R
- Mar 30, 2026
- 519.25 KB
- 24.2K
- 1.21.8+74
File Name
Lumina Shader Unbound v1.1.1.zip
Supported Versions
- 1.21.8
- 1.21.5
- 1.21.4
- 1.21
- 1.20.6
- 1.20.5
- 1.20.2
- 1.20.1
- 1.20
- 1.19.4
- 1.19.3
- 1.18.1
- 1.18
- 1.17.1
- 1.17
- 1.16.5
- 1.16.3
- 1.16.1
- 1.16
- 1.15
- 1.14.4
- 1.14.3
- 1.14.1
- 1.13.1
- 1.13
- 1.12.1
- 1.12
- 1.11
- 1.10.2
- 1.9.4
- 1.9.3
- 1.9.2
- 1.9.1
- 1.8.8
- 1.8.7
- 1.8.4
- 1.8.3
- OptiFine
- 26.1.2
- 26.1.1
- 26.1
- 1.21.11
- 1.21.10
- 1.21.9
- 1.21.7
- 1.21.6
- 1.21.3
- 1.21.2
- 1.21.1
- 1.20.4
- 1.20.3
- 1.19.2
- 1.19.1
- 1.19
- 1.18.2
- 1.16.4
- 1.16.2
- 1.15.2
- 1.15.1
- 1.14.2
- 1.14
- 1.13.2
- 1.12.2
- 1.11.2
- 1.11.1
- 1.10.1
- 1.10
- 1.9
- 1.8.9
- 1.8.6
- 1.8.5
- 1.8.2
- 1.8.1
- 1.8
- Iris
🚀 Lumina Event Horizon v1.1.1 - The Foundation Update
This version focuses on core engine optimization and critical bug fixes. We have refined the lighting and shadow systems to provide a smoother experience and full compatibility with modern mods.
Changelog:
• Performance Optimization: Re-engineered God Rays (Light Shafts) to significantly increase FPS when looking at the sun or bright light sources.
• Shadow Precision Fix: Eliminated "Peter Panning" (floating shadows). Shadows now connect accurately to the base of blocks and players.
• Leaf Shadow Fix: Removed "Shadow Acne" and flickering black lines on leaves and complex surfaces.
• Distant Horizons Support: Unlocked advanced colored lighting compatibility for the Distant Horizons mod.
• Water Improvement: Fixed Z-fighting (visual flickering) on water surfaces over long distances.
• End Dimension Ready: Implemented a central light vector (0,0,0) in the End to prepare for the upcoming v1.2.0 Black Hole Update.