Lumina_Shader_Lite_v1.2.6.zip
What's new
🌌 Lumina Shader Lite v1.2.6
This maintenance update makes Lumina Shader Lite more stable in difficult rendering conditions while preserving its lightweight design and visual identity. ✨
🛠️ Fixed — Rendering Stability
- 🛡️ Prevented black rectangles around enchanted armor and players by safely discarding near-transparent fragments.
- 🌤️ Prevented invalid
NaNvalues in natural and ice light shafts when shadow colors have no length. - ☁️ Stabilized cloud-shadow projection when the sun aligns with a horizontal world axis.
- ❄️ Protected biome-tint removal from division by zero on snowy terrain, leaves, and IPBR materials.
- 💧 Prevented high water-wave settings from producing invalid normal-map calculations.
- 🌫️ Protected Lightshaft Smoke from division by zero in empty volumetric samples.
🎨 Improved — Compatibility & Interface
- 👻 Preserved intentionally translucent modded entities while still discarding fully transparent fragments.
- 🎛️ Removed unavailable Advanced Color Tracing controls from the Lite interface and profiles.
✅ Validation
- 🔍 Version checks now require exact metadata matches and reject incorrect pre-release suffixes.
- 🤖 Added automatic shader validation for development pushes,
main, and pull requests. - 📦 Verified shader includes, preprocessor blocks, default profiles, metadata, and ZIP/source parity.
- 🧹 Confirmed that the final ZIP contains 397 files with no unnecessary macOS metadata.
💙 Thank you for using Lumina Shader Lite! Enjoy a cleaner, safer, and more stable visual experience.
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