Lumina_Shader_Lite_v1.2.6.zip
What's new
π Lumina Shader Lite v1.2.6
This maintenance update makes Lumina Shader Lite more stable in difficult rendering conditions while preserving its lightweight design and visual identity. β¨
π οΈ Fixed β Rendering Stability
- π‘οΈ Prevented black rectangles around enchanted armor and players by safely discarding near-transparent fragments.
- π€οΈ Prevented invalid
NaNvalues in natural and ice light shafts when shadow colors have no length. - βοΈ Stabilized cloud-shadow projection when the sun aligns with a horizontal world axis.
- βοΈ Protected biome-tint removal from division by zero on snowy terrain, leaves, and IPBR materials.
- π§ Prevented high water-wave settings from producing invalid normal-map calculations.
- π«οΈ Protected Lightshaft Smoke from division by zero in empty volumetric samples.
π¨ Improved β Compatibility & Interface
- π» Preserved intentionally translucent modded entities while still discarding fully transparent fragments.
- ποΈ Removed unavailable Advanced Color Tracing controls from the Lite interface and profiles.
β Validation
- π Version checks now require exact metadata matches and reject incorrect pre-release suffixes.
- π€ Added automatic shader validation for development pushes,
main, and pull requests. - π¦ Verified shader includes, preprocessor blocks, default profiles, metadata, and ZIP/source parity.
- π§Ή Confirmed that the final ZIP contains 397 files with no unnecessary macOS metadata.
π Thank you for using Lumina Shader Lite! Enjoy a cleaner, safer, and more stable visual experience.
This mod has no additional files

