File Details
Lumeric Bedrock v2
- R
- May 13, 2026
- 1.07 MB
- 292
- 1.21.11+20
- Vanilla
File Name
Lumeric_Bedrock_v2.zip
Supported Versions
- 1.21.11
- 1.21.8
- 1.21.7
- 1.21.5
- 1.21.4
- 1.21.3
- 1.21.1
- 1.21
- 1.20.6
- 1.20.5
- 1.20.4
- 1.20.3
- 1.20.2
- 1.20.1
- 1.20
- 1.19.4
- 1.19.3
- OptiFine
- 1.19.2
- 1.19.1
- 1.19
Lumeric Bedrock v1 → v2 Changes:
- Version 1.0 → 2.0 (manifest updated)
- 9 biome-specific fog types added (Desert, Ocean, Frozen, Jungle, Swamp, Mesa, Nether, Mushroom, Forest) — v1 mein sab biomes ek hi fog use karte the
- 37+ biomes ko unique fog assign kiya gaya
- Desert aur Frozen ke liye alag atmospherics (sky colors, Rayleigh scattering, sun/moon glow)
- Sun illuminance 82 → 90 lux (zyada bright)
- Moon illuminance 0.28 → 0.55 lux (raat zyada cinematic)
- God rays intensity 1.55 → 1.85, scatter 0.58 → 0.65
- 4 biome-specific color grading profiles added (Desert warm, Frozen cool, Nether red, Default improved)
- Color temperature tweaked: 6400K → 6200K (default), Desert 7200K, Frozen 5200K, Nether 9500K
- Highlights contrast/saturation/gain sab thoda increase kiya
- Wave octaves 12 → 16 (zyada realistic water)
- Caustics power 1.60 → 1.80
- Water wave depth 0.082 → 0.095
- Shadow resolution 4096 → 8192 texels (double quality)
- PBR blocks 10 → 30 (stone, cobblestone, dirt, sand, wood, glass, obsidian, netherite, gold block, iron block, diamond block, emerald block, glowstone, sea lantern, ancient debris, etc.)
- Volumetric fog density slightly increased for more cinematic atmosphere

