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Lumenite Shaders

A high-end shader focused on great visuals, packed with features like blocklight shadows, colored block lighting, CSM shadows, realistic water physics (vertex manipulation), shader grass, snow footprints, volumetric clouds, god rays and much more.

A high-end shader focused on great visuals.

 packed with features like blocklight shadows, colored block lighting, CSM shadows, realistic water physics (vertex manipulation), shader grass, snow footprints, volumetric clouds, god rays and much more. The Nether and the End each have their own look, with glowing lava, Nether haze and a custom End sky. Supports labPBR resource packs, Voxy and Distant Horizons, and LambDynamicLights. Comes with presets from Potato to Ultra, plus a full settings menu to tune the shader to your taste.

Requires Minecraft 1.21.x and Iris 1.8 or newer (made on Iris 1.10.7 and Sodium 0.8.12).

Compatibility

labPBR resource packs are fully supported, and vanilla textures get built-in materials (shiny metals, glinting ores, wet stone).

Voxy and Distant Horizons: far-away terrain is lit and fogged to match the rest of the world.

LambDynamicLights works with no setup, and held light is colored by the item.

Physics Mod: Full compatibility.

Requirements

 

Minecraft 1.21.x
Iris 1.8 or newer (made on Iris 1.10.7 and Sodium 0.8.12)
A GPU with OpenGL 3.3. The default High preset is aimed at an RTX 4070 Ti class card; use Low or barebones optimized on weaker hardware.

Install

 

Put Lumenite [[version]].zip in your shaderpacks folder without unzipping it. Then go to Options, Video Settings, Shader Packs and select Lumenite.

 

Go check out Lumenites Modrinth page too: https://modrinth.com/shader/lumenite-shaders

Lumenite Shaders Team

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Activley learning OpenGL GLSL and gradle script to make mods and shaders.