File Details
LITE shaders 4.6
- R
- Oct 31, 2025
- 463.83 KB
- 2.2K
- 1.21.10+70
File Name
§lLITE shaders 4.6.zip
Supported Versions
- 1.16-Snapshot
- 1.15-Snapshot
- 1.19-Snapshot
- 1.21-Snapshot
- 1.20-Snapshot
- 1.17-Snapshot
- 1.18-Snapshot
- 1.13-Snapshot
- 1.14-Snapshot
- 1.12-Snapshot
- 1.21.2-Snapshot
- 1.21.6-snapshot
- 1.21.1-Snapshot
- 1.21.5-Snapshot
- 1.21.4-Snapshot
- 1.21.9-snapshot
- 1.21.10
- 1.21.9
- 1.21.8
- 1.21.7
- 1.21.6
- 1.21.5
- 1.21.4
- 1.21.3
- 1.21.2
- 1.21.1
- 1.21
- 1.20.2-Snapshot
- 1.20.5-Snapshot
- 1.20.3-Snapshot
- 1.20.6
- 1.20.5
- 1.20.4
- 1.20.3
- 1.20.2
- 1.20.1
- 1.20
- 1.19.4-Snapshot
- 1.19.3-Snapshot
- 1.19.4
- 1.19.3
- 1.19.2
- 1.19.1
- 1.19
- 1.18.2
- 1.18.1
- 1.18
- 1.17.1
- 1.17
- 1.16.5
- 1.16.4
- 1.16.3
- 1.16.2
- 1.16.1
- 1.16
- 1.15.2
- 1.15
- 1.14.4
- 1.14.3
- 1.14.2
- 1.14.1
- 1.14
- 1.13.1
- 1.13
- 1.12.1
- OptiFine
- Iris
- 1.15.1
- 1.13.2
- 1.12.2
- 1.12
New color scheme: LITE Cursed!
OVERVIEW:
- This edition features several improvements and bug fixes, as well as new Halloween-themed color scheme.
General changes:
- Sky now flickers with lightning. (Only Iris.)
- Added support for "End flashes" on 1.21.9 and above. (Only Iris.)
- Emissive blocks' look was reworked.
- Tinted glass is now more colorful.
- Ice is now more transparent.
- Colored shadows are now more colorful.
- When FPS is below 15, the shader automatically reduces the quality of Godrays, Raymarching, AO, and Motion blur. This can avoid crashes and severe lag on low-end PCs.
- Moon is slightly brighter by default.
- Small performance improvement on all profiles: ~5% faster.
- Added support for new copper blocks of 1.21.9.
- Increased water refraction.
- Rewrite to emissive material and ore code (improved performance)
- Increased water refraction.
New thematic color scheme: LITE Cursed!
- It features (very) dark colors and a blood moon.
Bugfixes:
- Fixed a bug that prevented entity armor (like Armor Stands) from rendering correctly when underwater or viewed through water/translucent blocks on some hardware. (Thanks to Artem for reporting that bug)
- Fixed a bug that made translucent blocks other than glass, ice, and portals too bright. (Thanks to tinytoadflax for reporting that bug)
- Fixed a bug that leaved grayscale skies (vanilla) besides Pale Garden with bad blending.
- An attempt was made to fix a bug that caused flickering on distant blocks when using Smart TAA.
- Fixed overly bright rails. (Emissive redstone)
- Fixed failure when using the "Vanilla" color scheme.
- Fixed some issues related to fog.
Clouds changes:
- Volumetric clouds are now rendered at a greater distance. (No performance impact)
Color scheme changes:
- The following color schemes are now more similar to MakeUp: Ethereal, New Shoka (MakeUp default), Shoka, Legacy, Captain, Psychedelic, Cocoa, Testigo.
- No changes to Realistic (Pollution) and LITE Legacy.
- Realistic+ sky during twilight got small changes.
Customization:
- Sun and moon brightness can now be adjusted. (Effects -> Sun & Clouds)
- The clouds density can now be adjusted. (Effects -> Sun & Clouds)
- New option: Godray steps, adjusts the quality of godrays.

