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E-LITE shaders (MakeUp edit)

A MakeUp - Ultra Fast shaders edit that is highly customizable, beautiful, and fast!

File Details

LITE shaders 4.6

  • R
  • Oct 31, 2025
  • 463.83 KB
  • 2.2K
  • 1.21.10+70

File Name

§lLITE shaders 4.6.zip

Supported Versions

  • 1.16-Snapshot
  • 1.15-Snapshot
  • 1.19-Snapshot
  • 1.21-Snapshot
  • 1.20-Snapshot
  • 1.17-Snapshot
  • 1.18-Snapshot
  • 1.13-Snapshot
  • 1.14-Snapshot
  • 1.12-Snapshot
  • 1.21.2-Snapshot
  • 1.21.6-snapshot
  • 1.21.1-Snapshot
  • 1.21.5-Snapshot
  • 1.21.4-Snapshot
  • 1.21.9-snapshot
  • 1.21.10
  • 1.21.9
  • 1.21.8
  • 1.21.7
  • 1.21.6
  • 1.21.5
  • 1.21.4
  • 1.21.3
  • 1.21.2
  • 1.21.1
  • 1.21
  • 1.20.2-Snapshot
  • 1.20.5-Snapshot
  • 1.20.3-Snapshot
  • 1.20.6
  • 1.20.5
  • 1.20.4
  • 1.20.3
  • 1.20.2
  • 1.20.1
  • 1.20
  • 1.19.4-Snapshot
  • 1.19.3-Snapshot
  • 1.19.4
  • 1.19.3
  • 1.19.2
  • 1.19.1
  • 1.19
  • 1.18.2
  • 1.18.1
  • 1.18
  • 1.17.1
  • 1.17
  • 1.16.5
  • 1.16.4
  • 1.16.3
  • 1.16.2
  • 1.16.1
  • 1.16
  • 1.15.2
  • 1.15
  • 1.14.4
  • 1.14.3
  • 1.14.2
  • 1.14.1
  • 1.14
  • 1.13.1
  • 1.13
  • 1.12.1
  • OptiFine
  • Iris
  • 1.15.1
  • 1.13.2
  • 1.12.2
  • 1.12

New color scheme: LITE Cursed New color scheme: LITE Cursed!

OVERVIEW:

  • This edition features several improvements and bug fixes, as well as new Halloween-themed color scheme.

General changes:

  • Sky now flickers with lightning. (Only Iris.)
  • Added support for "End flashes" on 1.21.9 and above. (Only Iris.)
  • Emissive blocks' look was reworked.
  • Tinted glass is now more colorful.
  • Ice is now more transparent.
  • Colored shadows are now more colorful.
  • When FPS is below 15, the shader automatically reduces the quality of Godrays, Raymarching, AO, and Motion blur. This can avoid crashes and severe lag on low-end PCs.
  • Moon is slightly brighter by default.
  • Small performance improvement on all profiles: ~5% faster.
  • Added support for new copper blocks of 1.21.9.
  • Increased water refraction.
  • Rewrite to emissive material and ore code (improved performance)
  • Increased water refraction.

New thematic color scheme: LITE Cursed!

  • It features (very) dark colors and a blood moon.

Bugfixes:

  • Fixed a bug that prevented entity armor (like Armor Stands) from rendering correctly when underwater or viewed through water/translucent blocks on some hardware. (Thanks to Artem for reporting that bug)
  • Fixed a bug that made translucent blocks other than glass, ice, and portals too bright. (Thanks to tinytoadflax for reporting that bug)
  • Fixed a bug that leaved grayscale skies (vanilla) besides Pale Garden with bad blending.
  • An attempt was made to fix a bug that caused flickering on distant blocks when using Smart TAA.
  • Fixed overly bright rails. (Emissive redstone)
  • Fixed failure when using the "Vanilla" color scheme.
  • Fixed some issues related to fog.

Clouds changes:

  • Volumetric clouds are now rendered at a greater distance. (No performance impact)

Color scheme changes:

  • The following color schemes are now more similar to MakeUp: Ethereal, New Shoka (MakeUp default), Shoka, Legacy, Captain, Psychedelic, Cocoa, Testigo.
  • No changes to Realistic (Pollution) and LITE Legacy.
  • Realistic+ sky during twilight got small changes.

Customization:

  • Sun and moon brightness can now be adjusted. (Effects -> Sun & Clouds)
  • The clouds density can now be adjusted. (Effects -> Sun & Clouds)
  • New option: Godray steps, adjusts the quality of godrays.