Light Ray
Light Ray is a variant of LIGHT Shaders (Chocapic13's Shaders fork), aimed at providing advanced features such as ray tracing and PBR while maintaining performance.
Gallery
Light Ray's style is simliar to LIGHT Shaders.

Features
Ray tracing.
Screen-space ray traced global illumination, bouncing colored light around the scene for a more grounded, physically inspired look.
PBR shading.
LabPBR materials with metalness, roughness and emissive support for a richer surface response.
Performance first.
Built on top of LIGHT Shaders' optimized base, so the advanced features do not come at the cost of your FPS.
Requirements
- Iris Shaders, Oculus Shaders or OptiFine.
- OpenGL 1.2 support.
- An ordinary GPU. (even extremely below average)
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