KarpesShaders.zip
What's new
v1.1
- Completely reworked lighting system
- Significantly improved cave/mine visibility
- Unified lighting for blocks and entities (mobs no longer brighter than surroundings)
- Added emissive protection (fixed lava overbloom and color inversion)
- Enabled and improved sharpness
- Water wave speed now correctly reads from slider
- Improved water look (no longer fully grayscale)
- Softened and safer bloom
- Better tonemapping with clamping to prevent artifacts
- Updated default values and quality profiles
- Added water to block.properties
- General stability and code cleanup
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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