Description
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# ✨ Incredible Graphics ✨
**Godrays. Soft shadows. Living water. A sky that actually feels like a sky.**
A lightweight, handwritten shader pack that makes Minecraft look *incredible* without melting your GPU.
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## 🌟 Features
- **☀️ Godrays** — volumetric-style light shafts pour through trees and terrain at sunrise and sunset. Faint blue moon rays at night.
- **🌑 Soft Colored Shadows** — up to 8192px shadow maps with smooth PCF filtering. Sunlight through stained glass and water *tints* the ground beneath it.
- **🌊 Living Water** — real vertex waves (not just a texture wiggle), animated per-pixel wave normals, Fresnel sky reflections, and a sharp sun sparkle.
- **🌾 Waving World** — grass, flowers, crops, and kelp sway in the wind; leaves ripple gently. Hanging plants like vines and cave vines swing from their free end, and shadows wave right along with the geometry.
- **🌅 Dynamic Sky** — full procedural sky gradient with sunset bands, sun glow, and twinkling stars at night. Weather-aware: everything desaturates and fogs over in the rain.
- **💡 Custom Lighting** — warm torchlight, cool moonlight, colored ambient that shifts through the whole day/night cycle.
- **🎬 Filmic Post-Processing** — HDR rendering with bloom, ACES filmic tonemapping, exposure and saturation control, and a subtle vignette.
## 🎛️ Fully Configurable
Every feature has in-game settings (Video Settings → Shader Packs → Shader Pack Settings):
| Setting | What it does |
|---|---|
| Shadow Resolution | 1024 → 8192 |
| Shadow Softness | razor sharp → dreamy soft |
| Godray Strength & Quality | subtle haze → dramatic beams |
| Bloom Strength | clean → glowy |
| Water Wave Height | calm lake → choppy sea |
| Waving Plants / Leaves | toggle each independently |
| Exposure & Saturation | grade the final image your way |
## 📋 Requirements
- **[Iris](https://modrinth.com/mod/iris)** (1.6 or newer) + **[Sodium](https://modrinth.com/mod/sodium)** — or any launcher that bundles them
- **Minecraft 1.21.x or 26.x** — one file covers both; block IDs are validated against the 26.2 registry
- Works on low-end and high-end PCs — scale it with the shadow resolution and godray quality settings
> **Lunar Client users:** Lunar blocks non-bundled shaderpacks by default. Open `.minecraft/config/iris.properties` and set `allowUnknownShaders=true`, then restart.
## 🗺️ Dimension Support
**All three dimensions, each with its own look:**
- **Overworld** — the full experience: godrays, shadows, water, weather, day/night cycle
- **Nether** 🔥 — biome-tinted atmosphere (crimson red, warped teal, soul-valley gray), dense fog, and true emissives: lava, glowstone, shroomlight and portals glow on their own. No fake skylight — no random bright patches.
- **End** 🌌 — an animated procedural nebula sky with twinkling stars, soft shadows cast by the End's eerie fixed light, violet light rays, and fog that melts islands into the void.
## 🐛 Found a bug?
Open an issue with a screenshot and your `latest.log` — reports are very welcome!
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*Built from scratch in GLSL. No base pack, no boilerplate — every line written for this project.*
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