HyperShader v1.2 - The Elements Update βοΈπ₯πβ¨
What's new
HyperShader v1.2 β The Elements Update βοΈπ₯πβ¨
Four elements. One update. The world just got more alive β and FANCY got FASTER without losing a single pixel of beauty.
βοΈ Living Snow β NEW!
- When it snows, the world freezes over: blocks get a glistening frost coat with tiny ice crystals that sparkle as you move π
- Snowy skies are now milky white instead of rain-gray β snowfall finally feels like snowfall
- Smart weather: the shader knows if it's raining or snowing where you stand β rain soaks, snow freezes
π₯ Heat Haze β NEW!
- The air shimmers and trembles above lava β stand at the edge of a lava lake and feel the heat
- Only up close (~20 blocks), like a real heat wave β and the Nether is a whole new experience with its lava oceans π
π Underwater Light Rays β NEW!
- Sunbeams pierce the surface and follow you while diving β pairs beautifully with the caustics from v1.1 π€Ώ
- Physically-minded: rays fade away in deep water and flooded caves
π Moon rays β NEW!
- The moon now casts its own silver-blue light rays at night β the same silky god rays you love, tuned for moonlight
- God rays quality maxed by default (16) in every profile β no profile will lower them anymore
π FANCY, now with free FPS
- Relief mapping (POM) now fades with distance: identical detail up close, zero cost far away
- New POM distance slider and a "Texture relief" toggle β pick the look you prefer
π The menu now speaks your language
- The shader menu follows your Minecraft language: English by default, full Spanish included (es_ES / es_MX)
β¨ Polish everywhere
- Nether portals now glow their true vivid purple in the Nether too β plus the whole Nether gained bloom: lava and glowstone with a warm halo
- Lily pads fully cleaned up: leaf-shaped shadows, no more ghost squares
- Crisper plant shadows, smarter reflections, powder snow rendered solid, ice no longer glows at night... and a dozen more little fixes
Winter is coming. So is the heat. Update now! βοΈπ₯
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