EmberVoid-0.6.0.zip
What's new
The whole sky has been rebuilt: a physical sky model, a live weather system and three cloud layers.
Sky & light
- New sky model based on atmospheric scattering sky, terrain fog and cloud haze now share one colour source
- Realistic haze: whitish horizon, distant clouds fade naturally into the air, sunset glow stays after sundown
- Sun glare in the eye (blocked by terrain and clouds), light shafts in caves and through trees
- Cleaner god rays, stars and Milky Way (visibility changes per night), no more colour banding in the sky
Weather (new)
- A weather model that changes over hours: humid and dry regions, clear and overcast days
- Clouds grow, live and dissolve; more towering clouds around midday
- Some evenings the clouds spread out (menu option)
- Rain moves in region by region: a high veil first, then the cloud deck closes
- Deserts and badlands are drier; wind slowly changes direction
Clouds
- Volumetric cumulus with 3D shape and fractal detail, towering cumulus and thunderstorm towers with anvil
- Cirrus in two types (puffs and fibrous veils) in local fields
- New mid layer: altocumulus "mackerel sky" in local patches
- Lightning glow inside the clouds during thunderstorms
Performance
- Faster cloud pass, cheaper water reflections and terrain shading
- About +10 % FPS compared to 0.5.4 in our test scene
Compatibility
- Minecraft 1.21.1 and 26.x with Iris (Sodium recommended)
- Older versions (1.19 / 1.20) are untested
This mod has no additional files

