Derivative 26
What's new
WHAT'S NEW IN DERIVATIVE 26
NEW FEATURES
- New End fog effect, inspired by Bliss
- New Specular Mapping
- New Fog System
- New Screen Space Reflections
- New Depth of Field
- New Raytraced Global Illumination
- New Bloom
- New Color Grading
- Added Voxy Support
- Added Plant Touch Effects
- Added Voxelized Shadows
- Added Lens Flare
- Added Chromatic Aberration
-Many Other Minor Effects Recoded
FIXES & IMPROVEMENTS
- Fixed a crash when using Distant Horizons
- Fixed Punchy causing the player's hand to look glassy
- Fixed Vignette rendering
- Fixed fog time fade
- Fixed stained glass rendering
- Fixed transparency issues affecting numerous blocks, including redstone dust
- Fixed the player being transparent
- Fixed transparency issues affecting numerous mobs
- Fixed name tag rendering
- Fixed excessive bloom in rain
- Fixed excessive bloom in snow
- Fixed rare crashes when touching water
- Fixed ice incorrectly looking like glass
OTHER CHANGES
- EXTREME optimization bringing FPS to nearly 3x previous performance in testing
- Added an option for Depth of Field to ignore hand and held items (such as TACZ guns and muzzles)
- Completely reworked shader presets
- Completely reworked the shader configuration menu
- Changed the project license to GNU GPLv3
- Cleaned Most stolen code (not garenteed clean of stolen code)
This mod has no additional files

