Cursed View 0.3
What's new
🧪 Cursed View Shader v0.3 - Version Log
Version: 0.3
🔄 Changes
correctedPos.xyprecision increased:
floor(correctedPos.xy * 16.0) / 16.0→floor(correctedPos.xy * 55.0) / 55.0- Distant terrain now appears clearer and less distorted
✅ Improvements
- Slightly better visibility at longer distances
- Still cursed, but less aggressively weird at range
⚠️ Notes
- Trade-off: a bit less chaos for more depth perception
- Overall experience still surreal, but slightly more playable
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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