Celestial_v3.0.zip
What's new
✨ New
- Golden hour. The world warms up gradually through the afternoon, with golden sunlight turning amber and rose at sunset and warm-tinted shadows. An orange afterglow now lingers into dusk instead of cutting off.
- Green flash. On rare evenings, an emerald flash lights up the horizon the moment the sun disappears (1 in 10 sunsets by default).
- God rays:
- Sun shafts stream out from the sun between trees, hills and gaps in the clouds.
- Stronger light in the air, especially at sunrise and sunset.
- Underwater light rays slant down through the water.
- Glowing ores. The mineral specks in diamond, emerald, gold, redstone, lapis, copper, iron and quartz ore glow in their own colour.
- Copper lights (Minecraft 1.21.9+). Copper torches and lanterns cast lime-green light, and copper bulbs a warm amber.
- The End, rebuilt around a black hole centred on the main island. You fight the dragon inside it, surrounded by its shadow and violet photon ring. Take the gateway and you're standing on its blazing accretion disk, with the hole towering over the horizon. The closer you are, the bigger it looms. There are three styles to choose from: Journey (default), Gargantua and Photon Ring.
- New constellation themes: Favourites and Mod Legends, plus a completely new Animals theme. What's in them is yours to find.
💧 Water
- A new deep teal-blue colour, with crisp, fine ripples over gentle swells.
- Distant water stays smooth and wavy all the way to the horizon. No more sparkly noise, flat mirror, or vanishing into the sky.
- The colour deepens smoothly with depth, with no patchy clear spots in the shallows.
- Water under overhangs and roofs no longer reflects the sky.
- Clearer underwater, and the sky and clouds stay visible when you look up from below.
🌟 Constellations
- More detailed figures, and several redrawn.
- Constellation lists removed from the menus, so you discover them in the sky.
- A new face joins the OG YouTubers.
🔧 Fixes
- Fixed smeared, striped reflections and dark "ghost block" squares on water.
- Coloured light now passes through kelp, seagrass, glass, leaves and other see-through blocks.
- Coloured light no longer leaves glowing traces behind as you move.
⚙️ New settings
- Atmosphere: Sun Shafts, Underwater Light Rays, Green Flash (with chance)
- Lighting & Shadows: Glowing Ores (with strength)
- Dimensions: Black Hole Style
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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