Cealith Shaders (v1.1.1)
What's new
Cealith Shaders 1.1.1 is a focused bug-fix and stability update based on version 1.1.0.
Fixed
- Fixed vanilla star detection issues in the sky rendering.
- Fixed entity color overlays not being properly applied.
- Improved the day/night transition of terrain shadows to prevent abrupt changes.
- Improved water depth sampling to reduce edge-related rendering artifacts.
- Added protection against invalid vector normalization that could cause visual artifacts.
- Made render target usage more explicit for improved shader compatibility.
Compatibility
- Maintains the existing Cealith Shaders visual style and rendering approach.
- No intentional changes to the overall color palette, lighting style, water appearance, clouds, fog, or performance profiles.
- Continues to use the existing shader structure and compatibility approach from 1.1.0.
This update is focused on improving reliability and fixing rendering issues without changing what makes Cealith Shaders look like Cealith.
This mod has no additional files

