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Body Camera Shader (MakeUp Edit)

Experimental
The BodyCam shader is based on MakeUpUltraFast. The main goal of this shader is to improve the missing visual aspects of the original shader and complete some of its unfinished elements
Boba

Boba

water.png

water.png

new light .png

new light .png

new light 2.png

new light 2.png

OLD light 2.png

OLD light 2.png

Description

Shadows have been improved and bugs related to them have been fixed.

A variety of effects have been added (mostly related to BodyCamera).

Bugs have been fixed (including volumetric lighting that was visible through blocks).

Performance on my GTX 1650 Ti and R5 4600 is around 300-400 FPS; the shader was also tested on a laptop with Vega 7, where FPS was about 70-80.

Change Log EZBOI V4

+ new light 

+ newlight sliders 

+ sun light underwater

+ GI ( test ) Enabled by default, cannot be disabled, works only with new lighting.

- Vol_Light ( temporarily removed due to bugs with GI and new lighting; the same applies to everything below )

- Color shadow option ( will be back soon, it just disappeared due to my mistake, but colored shadows remain )

- shader render in nether ( ONLY NETHER /ENDER world remained operational\ )


Also, a note: this shader is a test of possibilities that will be updated and improved over time; suggestions on what to add can be left in the comments.

The Body Camera Shader (MakeUp Edit) Team

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