ABZA-Shader-v1.0.0.zip
What's new
First version, for the ABZA modpack: Minecraft 1.20.1, Forge 47 and Oculus 1.8.0. Based on Sundial Lite v1.2.0.
- Each of the modpack's worlds has its own sky, light and fog: Earth, the Moon, the orbits, Interloper, Cinder, Eden and Umbra.
- The sun, moon and planets Ad Astra draws light the world, and water reflects the sun's square shape.
- Planet fog in each biome's colour, Distant Horizons terrain included.
- Exposure modes Steady (default), Metered and Off; dark worlds stay dark.
- Glowing ores, vanilla and modded.
- Crease shading, an ambient occlusion switch, and optional ray-traced bounce light.
- Sunshine sheen on ground and grass.
- Half-resolution clouds and light shafts, and much lower floors for costly settings.
- Five presets: Potato, ABZA (default), High, Ultra and Max.
- Fixes for TaCZ optics, held glass and Distant Horizons block glow.
This mod has no additional files

