File Details
Alpha Piscium v1.9.1-Beta1
- B
- Jun 17, 2026
- 48.31 MB
- 1
- 1.21.11+12
File Name
Alpha Piscium v1.9.1-Beta1.zip
Supported Versions
- 1.21.11
- 1.21.10
- 1.21.9
- 1.21.8
- 1.21.7
- 1.21.6
- 1.21.5
- 1.21.4
- 1.21.3
- 1.21.2
- 1.21.1
- 1.20.6
- 1.20.5
Highlight
- Reworked ReSTIR GI reuse and denoising to reduce fireflies, specular instability, and temporal artifacts
- Optimized the reuse texture pipeline to lower overhead while keeping clustered spatial reuse effective
New
- Added water wave frequency and speed settings
- Added a PowerShell
shadesmithrunner for configured local execution
Improvement
- Improved ReSTIR spatial reuse with quad-group / 8-sample grouping, tighter pass limits, and reuse-texture packing changes
- Improved specular GI stability with better temporal reprojection, pairwise MIS metadata handling, and specular-lobe-biased resampling
- Reduced blur and flicker in denoising, TAA, RTWSM, diffuse AO, water surfaces, and auto exposure behavior at low FPS
- Optimized shadow sampling and removed unnecessary work from specular reprojection and caustics filtering
- Updated shader/options/program generation scripts for the current pass layout and multi-properties workflow
Fix
- Fixed ReSTIR spatial reuse texture tiling and continue-trace discard issues
- Fixed specular reprojection failure noise and over-blurred smooth reflections in the denoiser
- Fixed the
SETTING_DENOISER_ACCUMswitch and the spatial-filter disabling setting - Fixed TAA edge-pixel out-of-bounds artifacts
- Fixed screen-space shadow acne on very flat surfaces
- Fixed indirect/program pass generation issues
Misc
- Merged GI edge classification with volumetrics depth layers
- Moved
ReprojectInfoout of GI common utilities and cleaned up related reuse / temporal code - Removed obsolete caustics filter, redundant surface-position specular reprojection, and unused GI helper paths

