Aetherstone-ByTarkProjects.zip
What's new
Menu and presets
Settings menu rebuilt into category pages Many new sliders with finer steps Block selection box toggle, hidden by default Ink outline on every preset, with a stronger default New defaults: saturation 1.15, exposure 0.95 New defaults: moonlight 0.80, night ambient 0.80 Presets no longer show "Custom" from mismatched slider values
Shadows
Rewritten shadow mapping: sharper up close, longer reach Softer, smoother far shadows with less aliasing Faster shadow rendering Grass shadows limited to half the shadow distance Distant leaves cast solid, calmer shadows Entity shadow distance limit on Pretty and Max Longer shadow distance on Pretty No shadow pass in the Nether
Sky and atmosphere
Less blue, more natural daytime sky Directional sunset colours and a sun glow Sun drawn behind clouds instead of through them Smooth, band-free sky gradients Softer fog at the edge of render distance Ugly implementation of Cel shading and sky banding removed Dark tones no longer crushed to black White balance and split toning sliders
Night
Nightly blue glow around the moon Night-blue sky glow around the moon Light shafts from the moon
Light shafts
Clouds now block light shafts Light shafts skip work behind terrain
Water and reflections
Reflections mirror at the screen edges instead of fading Less distant water shimmer on Potato
The End
Soft planet shadows in the End End shadows stay still while moving Light shafts from the End planet Planet ring now passes in front of the planet Planet now lines up with its light and shadows
Other
License now explicitly allows forks
This mod has no additional files

